Factions: Where do you fall?

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What do you think?

Poll ended at Fri Jun 24, 2005 10:52 pm

Kami are cute...
28
25%
Karavan should rule the world
22
19%
Kitin are the enemy and i'm willing to fight for peace
64
56%
 
Total votes: 114

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oldmess
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Re: Factions: Where do you fall?

Post by oldmess »

quasar11 wrote:Is it not possible that these are false Gods. Perhaps the real Gods are incapacitated. Perhaps we are being tested. To see if we have learned our lessons from past conflicts. "Those who fail to learn from history are doomed to repeat it"
Entirely possible and interesting theories. Also possible that the war will begin, but be interrupted by a Kitin invasion (or a big dragon) and both sides will be forced to work together or perish. As I said, I do admire the layers and have great hope that it's more interesting than just an excuse to get us into killing each other.
OudKnoei - Pegasus-Foundation
Tryker / Karavaneer
Avatar of Destruction / Pikeman / Master of Life / mediocre digger in the sand

"I don't mean to sound bitter, cold, or cruel, but I am, so that's how it comes out." - Bill Hicks
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basicart
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Re: Factions: Where do you fall?

Post by basicart »

All the more reson to roll with the storie :D so later we can allie in the fase of a greater evil ( if ever the Kitin raids bother coming back ) :D
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quasar11
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Re: Factions: Where do you fall?

Post by quasar11 »

basicart wrote:All the more reson to roll with the storie :D so later we can allie in the fase of a greater evil ( if ever the Kitin raids bother coming back ) :D

Cohen has said that our actions shall determine the outcome of various story elements. There are those of us who simply prefer to "keep our powder dry" until the true threat emerges...perhaps to be the voice of reason which draws us back together.
Xelir
Heavy Swordsman/Master of Pain/Impaler/Priest


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basicart
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Re: Factions: Where do you fall?

Post by basicart »

Yes and thats your choice im sure you can find a nice quiet spot to keep digging in while the rest of us have fun in a little game content :D
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oldmess
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Re: Factions: Where do you fall?

Post by oldmess »

basicart wrote:All the more reason to roll with the story :D so later we can ally in the face of a greater evil ( if ever the Kitin raids bother coming back ) :D
(still OOC in case it's not obvious)

Those that do not immediately put themselves into the pro-Kami or pro-Karavan bucket are still participating in the story (as opposed to "rolling with it). They are doing so in their own way and that really is more interesting than having everyone just do what they're supposed to do. The story needs everything from fanatics, to skeptics that will eventually pick a side, to a full-blown 3rd side (heretics are interesting).
OudKnoei - Pegasus-Foundation
Tryker / Karavaneer
Avatar of Destruction / Pikeman / Master of Life / mediocre digger in the sand

"I don't mean to sound bitter, cold, or cruel, but I am, so that's how it comes out." - Bill Hicks
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quasar11
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Re: Factions: Where do you fall?

Post by quasar11 »

basicart wrote:Yes and thats your choice im sure you can find a nice quiet spot to keep digging in while the rest of us have fun in a little game content :D

My apologies sir! I see that thou art not the purveyor of these tidings most foul. Still there are those of us who shall gauge our reaction in fact not rumor.
I bow to the tidings of no God or homin. I shall keep those i've shared blood in battle with as my council.
Xelir
Heavy Swordsman/Master of Pain/Impaler/Priest


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Ballistix Mystixhttp://www.ballisticmystix.com/index.jsp
"Sorry, it was eyeballin' me"
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basicart
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Re: Factions: Where do you fall?

Post by basicart »

Aya it is a shame you do not beleave the warning words of the Karavan :(
sidusar
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Re: Factions: Where do you fall?

Post by sidusar »

oldmess wrote:Another theory: Everyone wants to be the hero in the story (at a minimum, in their own minds).
I was forming a post in my head offering a similar theory while reading the entries prior to this. But you've beat me to it, that's basicly what I was thinking too. But it's not just about being a hero. It's also that we, the players behind the characters, all believe that the 'right thing' to do would be being against this war. It's difficult to make your character act in a way you know to be wrong. And not only that, doing so turns your character into a person you'll probably not like. And who could have fun playing a character they despise?
oldmess wrote:I find the "I follow Jena/Ma-Duk no matter what they say/do" opinions the least compelling because that's how you are expected to respond.
That's how we're expected to respond, yet the majority holds by the "I fight for hominkind only, Jena and Ma-Duk should stay out of our lives" opinion. I'm glad some persons stand by that 'least compelling' opinion, as without them we'd have only the CSR characters and NPCs acting in the 'expected' way. Doesn't make much sense for the whole population to suddenly abandon their religion, does it? Though I agree the most interesting positions are the ones strugling between their loyalty to their gods and their loyalty to their people.
(I'm not trying to tell anyone what role they should play. Everyone should do as they like. In fact, I'm trying to say that whatever position you choose, you always add something to the world.)

Edit as I missed this one:
oldmess wrote:They are doing so in their own way and that really is more interesting than having everyone just do what they're supposed to do. The story needs everything from fanatics, to skeptics that will eventually pick a side, to a full-blown 3rd side (heretics are interesting).
Yes, my point exactly. We need some people doing what they're supposed to do too, it's more interesting that having everyone abandon Jena/Ma-Duk in favor of peace. As you said, the story needs everything.
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suib0m
Posts: 247
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Re: Factions: Where do you fall?

Post by suib0m »

When I started playing this game this time around, I had plans of making Sui fall into the depths of what the Guild of Elias was, as I was interested in discovering that for myself. This has been why some of my posts have refered to my "adoptive father".. However, as things have ramped up quite a bit, I have to totally redo my storyline, which is kinda wreakin havoc, but quite fun. It's interesting to have this character prepared to go one direction, then pulling a full 180 from that even before it really began. All because he was raised Matis and has to follow the edicts of his ubringing (which I don't like, but am having fun researching).

Anyway, my point is, to those folks that want peace, by all means do so. But give us folks that are feeding off the story something to chew on. Remember that your character is affected by the events and the possible threat to their lives. They may strive for peace, but even that will have to be fought for at this point (not really, but I'd imagine that would be the thoughts of many in this situation). Besides, as you think these things out and describe your characters reactions, obviously it's giving many of us (I would even imagine the game creators) alot to think about and alot of fun...

heh.. this has been a good place to hang my hat for the last few weeks :)
Thanks for the fun, may it continue through the impending appocolypse (where's my sandwich board?? "The end is Nigh!")

- Sui
ooc
sidusar wrote:I was forming a post in my head offering a similar theory while reading the entries prior to this. But you've beat me to it, that's basicly what I was thinking too. But it's not just about being a hero. It's also that we, the players behind the characters, all believe that the 'right thing' to do would be being against this war. It's difficult to make your character act in a way you know to be wrong. And not only that, doing so turns your character into a person you'll probably not like. And who could have fun playing a character they despise?


That's how we're expected to respond, yet the majority holds by the "I fight for hominkind only, Jena and Ma-Duk should stay out of our lives" opinion. I'm glad some persons stand by that 'least compelling' opinion, as without them we'd have only the CSR characters and NPCs acting in the 'expected' way. Doesn't make much sense for the whole population to suddenly abandon their religion, does it? Though I agree the most interesting positions are the ones strugling between their loyalty to their gods and their loyalty to their people.
(I'm not trying to tell anyone what role they should play. Everyone should do as they like. In fact, I'm trying to say that whatever position you choose, you always add something to the world.)

Edit as I missed this one:

Yes, my point exactly. We need some people doing what they're supposed to do too, it's more interesting that having everyone abandon Jena/Ma-Duk in favor of peace. As you said, the story needs everything.
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vguerin
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Re: Factions: Where do you fall?

Post by vguerin »

If there is a game related reason to choose a side they may be able to get more folks involved with the storyline/rp/events side of things. Though I absolutely agree everyone should play the game in the way that makes them most happy, I also believe that you should not share in any rewards when they come either.

For each of these "end game" major type events there has to be winners, whether they be faction or race to compel people to get involved. Along those same lines the losers and the neutral should have something to lose. Be it higher prices, access to certain things etc. or even titles.

A reward system will make those who watch from the sidelines to more likely consider if they want to suffer the penalties of the losers or take a chance to be on the winning side.

Should "any" faction win, it should not be the 2 races involved with the faction who benefit, but the individual players and guilds that made the effort.

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