It seems to me that anything in SoR is become chaos. Huge bugs in patches, mobs changing places, undocumented features, bugs becoming features, and no sign of regret from developers. Insted of this, they are placing feedbacks "how do you like our changes".
Mates, I do have a very bad feeling about this. I think I'll follow Raynes and find another place. This one is tearing apart.
You know what rats are doing when the ship is about to sink? Well, I'll let the fambois to releplay the capitan, and I'll just roleplay the rats.
Bye.
Learn how to swim, guys...
Learn how to swim, guys...
That which does not kill me makes me stronger.
(F. Nietzche)
(F. Nietzche)
Re: Learn how to swim, guys...
*pops out an inflatable dingy* aye me too gl with the sinking ship im off to play WoW and guildwars HF all
Diggin proud member and Officer in The Samsara
Im not spaming.... im power lvling my forum account
Im not spaming.... im power lvling my forum account
Re: Learn how to swim, guys...
Ok, I'll releplay the capitan.vutescu wrote:It seems to me that anything in SoR is become chaos. Huge bugs in patches, mobs changing places, undocumented features, bugs becoming features, and no sign of regret from developers. Insted of this, they are placing feedbacks "how do you like our changes".
Mates, I do have a very bad feeling about this. I think I'll follow Raynes and find another place. This one is tearing apart.
You know what rats are doing when the ship is about to sink? Well, I'll let the fambois to releplay the capitan, and I'll just roleplay the rats.
Bye.
or should I roleplay the captain?
later Vute, have fun.
Thom / Tommy
Master Frahar
Master Frahar
Re: Learn how to swim, guys...
Hope the sharks eat your head on the way.vutescu wrote:It seems to me that anything in SoR is become chaos. Huge bugs in patches, mobs changing places, undocumented features, bugs becoming features, and no sign of regret from developers. Insted of this, they are placing feedbacks "how do you like our changes".
Mates, I do have a very bad feeling about this. I think I'll follow Raynes and find another place. This one is tearing apart.
You know what rats are doing when the ship is about to sink? Well, I'll let the fambois to releplay the capitan, and I'll just roleplay the rats.
Bye.
/wave
Re: Learn how to swim, guys...
Hi guys!
I'd like to clear some things up here, seeing that they are causing some confusion still.
Personally I'm thankful for Nevrax's recent improvement in involving you (the players) in discussions about upcoming features, changes to the game and taking your feedback into account, before actually implementing them on the live servers.
Yes, we've literally screwed up with implementing an undocumented feature in one of the recent patches. Sorry about that!
But I also think that we've not only learned from this mistake, but also have taken the appropriate steps to avoid this from happening in the future. Part of which are the new player information sections on the official website (http://ryzom.com/?page=player_info-in_dev), where are you are from now on always able to get a comprehensive overview on what's going to be added to the game next, in order to be able to prepare for upcoming changes. The feedback threads are another step we've taken to give you the opportunity to give us feedback on changes, both before and after they get added to the game.
While the current feedback system may still be a bit confusing, we've already asked you for your opinion on how we should be handling it. I suggest taking a look at the following forum thread and share your opinion on how the feedback system should be handled in the future: http://www.ryzom.com/forum/showthread.php?t=15309
Let's not mae things worse than they are please. In a game that constantly evolves and changes, it is simply not possible to keep everything smooth and bug-free at all times, but we've worked hard on improving both our internal processes and our external communication with you guys, and from the positive feedback we've got, I can see that most players here appreciate the improvements we've made and while there's always still room for improvement here and there, we're definetely heading the right way now.
Respectfully submitted,
Lawrence
I'd like to clear some things up here, seeing that they are causing some confusion still.
Personally I'm thankful for Nevrax's recent improvement in involving you (the players) in discussions about upcoming features, changes to the game and taking your feedback into account, before actually implementing them on the live servers.
Yes, we've literally screwed up with implementing an undocumented feature in one of the recent patches. Sorry about that!
But I also think that we've not only learned from this mistake, but also have taken the appropriate steps to avoid this from happening in the future. Part of which are the new player information sections on the official website (http://ryzom.com/?page=player_info-in_dev), where are you are from now on always able to get a comprehensive overview on what's going to be added to the game next, in order to be able to prepare for upcoming changes. The feedback threads are another step we've taken to give you the opportunity to give us feedback on changes, both before and after they get added to the game.
While the current feedback system may still be a bit confusing, we've already asked you for your opinion on how we should be handling it. I suggest taking a look at the following forum thread and share your opinion on how the feedback system should be handled in the future: http://www.ryzom.com/forum/showthread.php?t=15309
Let's not mae things worse than they are please. In a game that constantly evolves and changes, it is simply not possible to keep everything smooth and bug-free at all times, but we've worked hard on improving both our internal processes and our external communication with you guys, and from the positive feedback we've got, I can see that most players here appreciate the improvements we've made and while there's always still room for improvement here and there, we're definetely heading the right way now.
Respectfully submitted,
Lawrence
Last edited by lawrence on Wed Jun 08, 2005 4:00 pm, edited 1 time in total.
Re: Learn how to swim, guys...
lawrence wrote:Hi guys!
I'd like to clear some things up here, seeing that they are causing some confusion still.
Personally I'm thankful for Nevrax's recent improvement in involving you (the players) in discussions about upcoming features and changes to the game and taking your feedback into account, before actually implementing them on the live servers.
Yes, we've literally screwed up with implementing an undocumented feature in one of the recent patches. Sorry about that!
But I also think that we've not only learned from this mistake, but also have taken the appropriate steps to avoid this from happening in the future. Part of which are the new player information sections on the official website (http://ryzom.com/?page=player_info-in_dev), where are you are from now on always able to get a comprehensive overview on what's going to be added to the game next, in order to be able to prepare for upcoming changes. The feedback threads are another step we've taken to give you the opportunity to give us feedback on changes, both before and after they get added to the game.
While the current feedback system may still be a bit confusing, we've already asked you for your opinion on how we should be handling it. I suggest taking a look at the following forum thread and share your opinion on how the feedback system should be handled in the future: http://www.ryzom.com/forum/showthread.php?t=15309
Let's not mae things worse than they are please. In a game that constantly evolves and changes, it is simply not possible to keep everything smooth and bug-free at all times, but we've worked hard on improving both our internal processes and our external communication with you guys, and from the positive feedback we've got, I can see that most players here appreciate the improvements we've made and while there's always still room for improvement here and there, we're definetely heading the right way now.
Respectfully submitted,
Lawrence
no other game ive played has given such a lousy rate of updating and such a high ammount of downtime for such small patchs this decision of people leaving isnt only due to recent patch's its due a a bad history of patching since release and compleate lack of content in-game....
i love playing the game cause its great to look at but thats it.... its good for staring at i want to get involved and do stuff not have to search hours for someone to team with cause i cant solo or theres nothing to help boost my regen between fights and were all fed up with "Soon"(TM) its not an answer so gl with the game ill come back when i feel there is more to do
5 people have left this week now
Diggin proud member and Officer in The Samsara
Im not spaming.... im power lvling my forum account
Im not spaming.... im power lvling my forum account
Re: Learn how to swim, guys...
Give it a rest will you, Nevrax have been going through a tuff time, almost going bankrupt and all. Thier getting themselve back on thier feet and it can only get better from here.helbreat wrote:no other game ive played has given such a lousy rate of updating and such a high ammount of downtime for such small patchs this decision of people leaving isnt only due to recent patch's its due a a bad history of patching since release and compleate lack of content in-game....
i love playing the game cause its great to look at but thats it.... its good for staring at i want to get involved and do stuff not have to search hours for someone to team with cause i cant solo or theres nothing to help boost my regen between fights and were all fed up with "Soon"(TM) its not an answer so gl with the game ill come back when i feel there is more to do
5 people have left this week now
Now paddle allready and don't let the anchor hit your head on the way out.
Re: Learn how to swim, guys...
saeri wrote:Give it a rest will you, Nevrax have been going through a tuff time, almost going bankrupt and all. Thier getting themselve back on thier feet and it can only get better from here.
Now paddle allready and don't let the anchor hit your head on the way out.
i am giving it a rest im leaving... and the reason they nearly went bakrupt id say is blatantly obvious for someone with ***Edited by Administration: Let's not get offensive here and avoid insulting other users. Even if you are going to leave the game, please continue to respect our forum rules and netiquette Helbreat.*** ...
outdated tools is the new excuse....
i think excuses are outdated not the tools
Last edited by lawrence on Wed Jun 08, 2005 3:52 pm, edited 1 time in total.
Diggin proud member and Officer in The Samsara
Im not spaming.... im power lvling my forum account
Im not spaming.... im power lvling my forum account
Re: Learn how to swim, guys...
you don't need to roleplay. All you ever do is try to wind people up, and then get upset when people take a swipe at you for a change.vutescu wrote:I'll just roleplay the rats.
I'd hate to break with your brilliant psychoanalysis from a previous post so I'll leave u with a word of advice: don't let the door hit your head on the way out
rushin ~ asleep
Re: Learn how to swim, guys...
Sorry to see you go Vutescu.
I may have not agreed with everything you posted, and sometimes I frankly disagreed, but at least you tried to express and explain your point of view, and you also cared enough for the game to try and help it move on to what you had wished it to be.
I don't know whether Ryzom will ever become what you were looking for (as I recall, it didn't come close to your "perfect" mmorpg as you once described it). If it does, then I'll look forward to seeing you come back. Until then, I'll stick with this 'sinking ship' as you called it. Call me a fanboi, but I really enjoy it, bugs and all. Maybe because I'm such a low lvl player, or because I'm more a socializer and don't mind spending time on with a low exp/time played ratio. I do agree that SoR has made huge mistakes, and I actually expect them to make a couple in the future. But I guess I still have some patience .
Farewell
I may have not agreed with everything you posted, and sometimes I frankly disagreed, but at least you tried to express and explain your point of view, and you also cared enough for the game to try and help it move on to what you had wished it to be.
I don't know whether Ryzom will ever become what you were looking for (as I recall, it didn't come close to your "perfect" mmorpg as you once described it). If it does, then I'll look forward to seeing you come back. Until then, I'll stick with this 'sinking ship' as you called it. Call me a fanboi, but I really enjoy it, bugs and all. Maybe because I'm such a low lvl player, or because I'm more a socializer and don't mind spending time on with a low exp/time played ratio. I do agree that SoR has made huge mistakes, and I actually expect them to make a couple in the future. But I guess I still have some patience .
Farewell
Kiliane
Illuminati member
Illuminati member