Client Patch, May 26th

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lawrence
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Client Patch, May 26th

Post by lawrence »

All Servers will be brought down tomorrow at 11.00 CET (10.00 am BST, 09.00 am GMT, 05.00 am EST) for a client patch. They will temporarily not be available until around 17.00 CET (4 pm BST, 3 pm GMT, 11 am EST).

The official patch notes will be available soon.
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lawrence
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Re: Client Patch, May 26th

Post by lawrence »

An issue which we were able to identify last-minute, may result in a delayed release of today's client patch.

Nevrax wrote: "Nevrax, testers and CSRs will be staying overnight in order to track and fix the issue, however there is a chance that the patch could be postponed to next week. We are sorry about any inconvenience, but we do not plan on releasing a patch with such a problem."

We'll keep you posted on any progress.
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shadowweb
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Re: Client Patch, May 26th

Post by shadowweb »

In order to make sure that the patch is released with no problems, the decision has just been taken to postpone it to allow for more testing to take place.

If all goes well it will still go ahead today, if it is felt to require additional testing, it will take place early next week.

We will keep you posted at all times on the situation when we have news.
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lawrence
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Re: Client Patch, May 26th

Post by lawrence »

FYI - We've completed tonight's tests and will be bringing the Servers down in appriximately 20 minutes, in order to apply the client patch.

The estimated downtime will be 6 hours from now.
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lawrence
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Re: Client Patch, May 26th

Post by lawrence »

The patch notes are now available over at: http://www.ryzom.com/?page=releasenotes
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lawrence
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Re: Client Patch, May 26th

Post by lawrence »

FYI - The weight of teleport tickets will be reduced with the next patch. The items will keep a small bulk though.
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