Dodge or parry?

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amitst
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Re: Dodge or parry?

Post by amitst »

dodge is based on your highest skil PERIOD, im pretty sure this goes for harvesting too


my dodge is based on my ele magic level
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larwood
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Re: Dodge or parry?

Post by larwood »

amitst wrote:dodge is based on your highest skil PERIOD, im pretty sure this goes for harvesting too
why would harvest have a high dodge? to avoid those sudden explosions?? i dont know, but thats weird if you get dodge points for lvling forrage.
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totnkopf
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Re: Dodge or parry?

Post by totnkopf »

amitst wrote:dodge is based on your highest skil PERIOD, im pretty sure this goes for harvesting too
Actually, I believe its only combat levels. Harvest and crafting aren't counted.
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mmatto
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Re: Dodge or parry?

Post by mmatto »

Some say that non-combat lvls are divided by 2 when counting if they affect dodge. I have no idea if that is true.
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iphdrunk
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Re: Dodge or parry?

Post by iphdrunk »

mmatto wrote:Some say that non-combat lvls are divided by 2 when counting if they affect dodge. I have no idea if that is true.

afaik it was (not taking into account gear)
dodge= max(fight,mage, harvest/2) => max is 250, or 260 with +2 dodge/piece light armor
parry = lvl of the skill used => unsure on how the gear affects parry

and for resists
x = max(melee, magic)
l = max(melee, magic, craft, harvest)
n = x-25 your natural resist
q = jewel qual
r = min(max(q,l), l) (jewel level capped by max level in any branch)

of course, feel free to correct me if I'm wrong :D
filtern
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Re: Dodge or parry?

Post by filtern »

vinnyq wrote:Have 10mil+ to spend?

http://www.ryzom.com/forum/showthread.php?t=14702

or you can go be booster boy/girl toy or something :D
Have 100 in constitution to give me? hehe, if I had the const, I would have that armor.
Filthern
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thurgond
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Re: Dodge or parry?

Post by thurgond »

iphdrunk wrote: parry = lvl of the skill used => unsure on how the gear affects parry
+parry bonus on gear adds directly to parry skill. Shields can give the biggest bonus. Max parry on armor seems to be +2 (x6 for all pieces), while shield cap out at around 30 or perhaps at quality of shield / 2 (most of my experiments were done on q60 shields). Parry bonus on most weapons is not shown. I'd be interested in peoples estimate of what max parry would be for weapons.

One wrinkle, if your amps are equiped, parry is based off close combat skill.
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filtern
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Re: Dodge or parry?

Post by filtern »

thurgond wrote: One wrinkle, if your amps are equiped, parry is based off close combat skill.
AAAHH :D

Now I understand why parry is 51 :O

Havent noticed this equipped with my pike yet.
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helbreat
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Re: Dodge or parry?

Post by helbreat »

larwood wrote:why would harvest have a high dodge? to avoid those sudden explosions?? i dont know, but thats weird if you get dodge points for lvling forrage.

hehe pr foragers need all the dodge they can get when dodging round pr to find mats so it would only be fair that harvesters did get a little dodge from there lvl
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Im not spaming.... im power lvling my forum account ;)
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mmatto
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Re: Dodge or parry?

Post by mmatto »

thurgond wrote:Max parry on armor seems to be +2
+4 for uberloot for sake of completeness
thurgond wrote: while shield cap out at around 30 or perhaps at quality of shield / 2 (most of my experiments were done on q60 shields).
+125 Parry from shield would be something :) Q does not seem to increase max parry on shields :)
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