Originally Posted by morzyr
Im pretty sure this may be the case for a certen % of the player mass, but what option will you give for those not intrested in killing their fellow Homins?
And then you cut off ways to get to spesial spots for the genaral harvester "not what i am onehttp://ryzom.com/forum/images/smilies/biggrin.gif" what option do you give them then? forceing them to ether change their game play or try sneak past Guild controlled NPC?
Originaly Posted by raynes
If you don't want to kill your fellow homin, then either you would need to be on the good side of the guild that owns the outpost or you would have to be very sneaky and not get caught.
...or you assist an allied/friendly guild to take over the outpost , not everyone in a guild is combat orientated (im not but that doesnt mean i have no part to play) , hopefully fame will be involved as well