Q&A Round IX

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borg9
Posts: 1976
Joined: Tue Sep 28, 2004 11:47 am

Re: Q&A Round VIII

Post by borg9 »

I will try to word this as well as I can.

My question 1 is:

Will the 'Huge' content add come around the E3 event in the middle of May?

Why I am asking.

There is enough content in the game to keep 'new' players happy for months, however as we start to have more higher level players the time it takes of a 'new' player to become an experienced player is greatly reduced.

I went out with some 'new' players and we explored and had great fun. However its possible to skill these 'new' players very fast and this while removing some of the early frustrations, does mean that they will soon become 'experienced' players.

I have found the following:

If you level harvest and crafting first, the is loads to keep you busy.
If you level elemental magic first, in a week you can GO ANYWHERE with a healer.

This means that there is a fast path to boredom.

I have started (hates to say it) to see that all things are the same.

Learn 'how' to kill bosses and you can kill them with easy.
Learn 'how' to sneak and you can go anywhere.
Learn 'how' to harvest and you can get limitless materials.
Learn 'how' to craft efficiently and its just down to time and resources.

I am sure I haven't been everywhere and seen everything, but I am sure that time is fast approaching.

Outposts - I am concerned that with the build up that our expectations will become too big for you to deliver something that won't be over in 5 mins. (I really hope I am wrong on this)

I personally am sticking with Ryzom, because as I put it somewhere else...

I don't stop going to the pub with my friends just cas I am bored of playing darts. I concern is tho that the more of my friends stop going 'to the pub' the less reason I have to go.

This lead me to question 2 :

When do you expect to have the clean-up completed? (a realistic answer of 1 week or 3 weeks is all I am after)

Question 3 :

What is in the next content patch?

Question 4 :

Will you get back on track and continue the 'new major content every 6 months' promise after the release of outposts?

Closing notes:

I still haven't completed my personal goals for the CURRENT game, however the ones that are left are tasks that if I don't complete I will still be happy.

Example - the 'perfect armour' (this requires access to every material in the game, this I am in a position to do now, so its just a matter of time.)

As one of the slowest power-players, I am still yet to have any lvl 250s, I know that I will reach the point where the only aspect of the game left is the social side.

So my final question .... number 5:

What are your (Nevrax) plans to stop my friends getting bored?

These are very hard questions, but I am in the mood for straight questions that need straight answers.
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mrozzy
Posts: 314
Joined: Wed Sep 29, 2004 1:29 pm

Re: Q&A Round VIII

Post by mrozzy »

A question here:

How many memebers does a guild need to have a specific number of officers/high officers (for example 20 members for each HO, 10 for each officer)?
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borguk
Posts: 386
Joined: Fri Sep 24, 2004 3:53 pm

Re: Q&A Round VIII

Post by borguk »

borg9 wrote:I will try to word this as well as I can.

My question 1 is:

Will the 'Huge' content add come around the E3 event in the middle of May?

Why I am asking.

There is enough content in the game to keep 'new' players happy for months, however as we start to have more higher level players the time it takes of a 'new' player to become an experienced player is greatly reduced.

I went out with some 'new' players and we explored and had great fun. However its possible to skill these 'new' players very fast and this while removing some of the early frustrations, does mean that they will soon become 'experienced' players.

I have found the following:

If you level harvest and crafting first, the is loads to keep you busy.
If you level elemental magic first, in a week you can GO ANYWHERE with a healer.

This means that there is a fast path to boredom.

I have started (hates to say it) to see that all things are the same.

Learn 'how' to kill bosses and you can kill them with easy.
Learn 'how' to sneak and you can go anywhere.
Learn 'how' to harvest and you can get limitless materials.
Learn 'how' to craft efficiently and its just down to time and resources.

I am sure I haven't been everywhere and seen everything, but I am sure that time is fast approaching.

Outposts - I am concerned that with the build up that our expectations will become too big for you to deliver something that won't be over in 5 mins. (I really hope I am wrong on this)

I personally am sticking with Ryzom, because as I put it somewhere else...

I don't stop going to the pub with my friends just cas I am bored of playing darts. I concern is tho that the more of my friends stop going 'to the pub' the less reason I have to go.

This lead me to question 2 :

When do you expect to have the clean-up completed? (a realistic answer of 1 week or 3 weeks is all I am after)

Question 3 :

What is in the next content patch?

Question 4 :

Will you get back on track and continue the 'new major content every 6 months' promise after the release of outposts?

Closing notes:

I still haven't completed my personal goals for the CURRENT game, however the ones that are left are tasks that if I don't complete I will still be happy.

Example - the 'perfect armour' (this requires access to every material in the game, this I am in a position to do now, so its just a matter of time.)

As one of the slowest power-players, I am still yet to have any lvl 250s, I know that I will reach the point where the only aspect of the game left is the social side.

So my final question .... number 5:

What are your (Nevrax) plans to stop my friends getting bored?

These are very hard questions, but I am in the mood for straight questions that need straight answers.

What he said.
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sprite
Posts: 3169
Joined: Thu Sep 23, 2004 12:36 pm

Re: Q&A Round VIII

Post by sprite »

mrozzy wrote:A question here:

How many memebers does a guild need to have a specific number of officers/high officers (for example 20 members for each HO, 10 for each officer)?
I think its something like 24/32/48 etc to get another ranked member, but I'm not sure
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quasar11
Posts: 148
Joined: Sat Jan 29, 2005 4:32 pm

Re: Q&A Round VIII

Post by quasar11 »

Hello,

There has been fewer questions posted in the Q&A threads lately, compared to a few months ago when we started - there was a huge demand for it at that time. So I will now publish the Q&A every two weeks, instead of every week. The release cycle for the Glimpse of production articles will be unchanged, so basically I will publish a Glimpse one week, and a Q&A the other.

Also, since I'll be attending the E3 (and taking a week of holidays in Los Angeles just after *grins*), there won't be any Glimpse or Q&A from the 05/15 to the 05/30. Instead, I'll post you pictures of the convention. :-)

--
Xavier.




Lol The demand hasn't dropped. I just think alot of us have given up...you seldom answer the questions we really want to know. I think reducing to once every 2 weeks is doing us a disservice. I certainly look forward to your insights even if they rarely cover the interesting questions.
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grimjim
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Re: Q&A Round VIII

Post by grimjim »

While I don't agree with the tone of this post there are a lot of unanswered questions remaining from before, or misunderstandings of previous questions (I blame translation). Going back over the previously asked things might be an idea.
quasar11 wrote:Hello,

There has been fewer questions posted in the Q&A threads lately, compared to a few months ago when we started - there was a huge demand for it at that time. So I will now publish the Q&A every two weeks, instead of every week. The release cycle for the Glimpse of production articles will be unchanged, so basically I will publish a Glimpse one week, and a Q&A the other.

Also, since I'll be attending the E3 (and taking a week of holidays in Los Angeles just after *grins*), there won't be any Glimpse or Q&A from the 05/15 to the 05/30. Instead, I'll post you pictures of the convention. :-)

--
Xavier.




Lol The demand hasn't dropped. I just think alot of us have given up...you seldom answer the questions we really want to know. I think reducing to once every 2 weeks is doing us a disservice. I certainly look forward to your insights even if they rarely cover the interesting questions.
--
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xenofur
Posts: 3411
Joined: Tue Sep 21, 2004 8:36 pm

Re: Q&A Round VIII

Post by xenofur »

i view this as admitting defeat, there aren't any questions coming that he could actually answer and on top of that the players don't even know what to ask anymore, or in other words: they don't know if it would actually be worth the effort of asking, when there's a big chance that the question will be changed or completely ignored
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vinnyq
Posts: 1311
Joined: Fri Nov 05, 2004 12:05 am

Re: Q&A Round VIII

Post by vinnyq »

I am going to guess that Xavier is regretting taking on this task now :o

[edit] moving this suggestion to its own thread so I can add a poll and hope more pple will see it, because I have a feeling that a lot of us don't bother reading these threads anymore because they have become so long and wordies :P [/edit]
Last edited by vinnyq on Thu May 05, 2005 5:17 pm, edited 1 time in total.
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marct
Posts: 1154
Joined: Wed Nov 10, 2004 12:22 am

Re: Q&A Round VIII

Post by marct »

What IS the official stance on storing mats / items on the vendor? Is this allowed or is it an exploit? Will there be any changes forthcoming to change the way this currently functions, or is everything the way you intend the gameplay to function?


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jurism
Posts: 360
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Re: Q&A Round VIII

Post by jurism »

Xavier, i am wondering... what are your plans to introduce all the announced features in your "glimpse of production"-series? we've seen those articles for nearly 2 months now and still miss features from your firste glimpse.
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