Could you settle a wager?

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roninpvp
Posts: 515
Joined: Wed Sep 22, 2004 6:49 pm

Re: Could you settle a wager?

Post by roninpvp »

Here we go again :p
alyssah wrote:Congratulations on your versatility borg9. I and many others craft at least dual national plans. It doesn't change the fact that Matisan born crafters have a distinct advantage over all the others. I was unable to come to Matis before I could do q80 Fyros weps & therefore was trailing behind Matis based crafters.

Desert has a huge advantage over all other lands even slightly beating out Jungle for ease and safety because of Dyron and Thesos. This is especially true early on since harvesters that cannot defend themselves can easily pull mats in the relative safety of town guards. Imo Desert harvesters and crafters defnitly have the advantage (safety, quick assess, proximity to stables) at least to lvl 200.

alyssah wrote:Also, the Kami issues of Dyron are not noticeable in Matis.

Desert and Forest are both heavily harvested in the easy to acess areas and both have Kami Tollerance issues unless you move to less traveled spots. On the contrary GOC Kami tolerance has gone down to nothing faster than Thesos Kami at least two times that I have checked. I am a Prime Roots, Forest, Desert, and Jungle harvester.

alyssah wrote: Btw, q250 mats are found outside of PR as well.
Alyssah.

I believe that person meant that Prime Roots the only place for lvl 250 Supremes; since the Nexus is capped at 200.
Sinful - Matis
Master Prime Roots; Master Forest; Master Jungle; Master Lakeland; Master Desert Forager; Master Light Melee Weapon Smith; Melee Weaponsmith Master; Heavy Melee Weaponsmith Master; Jeweler Master, Heavy Armorer Master; 151+ in All 39 Craft Branchs; 151+ all Melee Disapointed in new content and owner every single crafting plan on Atys.
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magick1
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Re: Could you settle a wager?

Post by magick1 »

roninpvp wrote:Desert has a huge advantage over all other lands even slightly beating out Jungle for ease and safety because of Dyron and Thesos. This is especially true early on since harvesters that cannot defend themselves can easily pull mats in the relative safety of town guards. Imo Desert harvesters and crafters defnitly have the advantage (safety, quick assess, proximity to stables) at least to lvl 200.
In the jungle you can harvest from level 1 to 250 without haveing to fear any attacks at all. :D
Only above 200 do you have to travel for the stables. But there are hawkers close by in most areas.
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geezas
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Re: Could you settle a wager?

Post by geezas »

magick1 wrote:In the jungle you can harvest from level 1 to 250 without haveing to fear any attacks at all. :D
Only above 200 do you have to travel for the stables. But there are hawkers close by in most areas.
*feels proud to be a tryker*

after the lake lands the PR was not so bad at all :)
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roninpvp
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Re: Could you settle a wager?

Post by roninpvp »

geezas wrote:*feels proud to be a tryker*

after the lake lands the PR was not so bad at all :)

You should you little guys/gals sure do have it rough :D Lake imo is the hardest of the four race lands to harvest. Thats why i'm saving it for last :p
Sinful - Matis
Master Prime Roots; Master Forest; Master Jungle; Master Lakeland; Master Desert Forager; Master Light Melee Weapon Smith; Melee Weaponsmith Master; Heavy Melee Weaponsmith Master; Jeweler Master, Heavy Armorer Master; 151+ in All 39 Craft Branchs; 151+ all Melee Disapointed in new content and owner every single crafting plan on Atys.
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