Xavier Antoviaque wrote:Also, when a piece of armor or a weapon is destroyed, you can still fight and earn some money to rebuy it. With tools, that's not the case, so we wanted you to be able to still perform the action and avoid situations were you could get stuck; so they are not automatically destroyed, so you can still craft or harvest, even if it does not give you experience anymore and that the items you craft are of lesser quality.
Not a very effective analogy since one does not fight with their armor but with their weapons which do disappear when they are completely worn out. By the same logic, you can still harvest or craft when the armor poofs.
I realize this change was made to remove some headaches for Nevrax, but in the spirit of consistency I think picks and crafting tools should be destroyed when completely worn out. When a weapon is destroyed one can still fight with their hands although not as effectively.. This should be the case with harvesting and crafting.