shhh...ozric wrote:Yes i noticed this, there was a crucial word "not" missing from the original announcement
Tribes and Outposts - Saturday 19th March 8pm GMT
Moderators: The Soothsayer, Lanist, Xaphon Zessen
Re: Tribes and Outposts - Saturday 19th March 8pm GMT
Yamcha, Matis Defender.
Fiancee to Ailish,
Stormdancers Guild Leader.
Fiancee to Ailish,
Stormdancers Guild Leader.
Re: Tribes and Outposts - Saturday 19th March 8pm GMT
Next time, the bookie gets fleeced (or lynched, havent quite decided yet)richaden wrote:shhh...
He was only paying out on Stormdancers
Re: Tribes and Outposts - Saturday 19th March 8pm GMT
lol i payied out for AoA as they came 2nd from the points this way because no one made a bet on Stormdancers.
Was fair as i could make it.
Was fair as i could make it.
[highlight]*Mikelaw *
"AKA: Panda/Pandi"
"One Pandi To Rule Them All"
"Official Mr/Miss World Atys Host"
"Father Of Jacklaw"
"On/Off Play"[/highlight]
"AKA: Panda/Pandi"
"One Pandi To Rule Them All"
"Official Mr/Miss World Atys Host"
"Father Of Jacklaw"
"On/Off Play"[/highlight]
Re: Tribes and Outposts - Saturday 19th March 8pm GMT
well. ehm sorry about that =), he was just standing in front of my knifesrichaden wrote:Stormdancers team would have scored 9 instead of 8, as one of our team was killed by an outpost.
Drakfot
Guild Muse of Evolution, Light Armourer and giver of smiles.
A family, Ryzom Ambiente, Ryzom by night,
Ryzom 5 year anniversary!
Guild Muse of Evolution, Light Armourer and giver of smiles.
A family, Ryzom Ambiente, Ryzom by night,
Ryzom 5 year anniversary!
Re: Tribes and Outposts - Saturday 19th March 8pm GMT
Yeah, and I wanted him to come to me, but drak killed him before that...rabcaz wrote:well. ehm sorry about that =), he was just standing in front of my knifes
Sxarlet - Pink Rez Gadget of Evolution
Silk - Trader of valuable things, in service of the King
Sxarface - Master of shipwrecking in Aedan Aqueous
Silk - Trader of valuable things, in service of the King
Sxarface - Master of shipwrecking in Aedan Aqueous
Re: Tribes and Outposts - Saturday 19th March 8pm GMT
heehee, bloodthirsty tryker!
Yamcha, Matis Defender.
Fiancee to Ailish,
Stormdancers Guild Leader.
Fiancee to Ailish,
Stormdancers Guild Leader.
Re: Tribes and Outposts - Saturday 19th March 8pm GMT
I agree on all points Kostika raised. I am explaining them a bit and give some comments of my own.
I had constructed some nice max. adv dodge daggers with nice speed and damage, but I can't really see that it would have made any difference.
There might have been some low lvls that could have been killed but most were high lvls with equally high dodge.
Might be better if runners were forced to use parry with close combat skill. As i saw rules, it was game of max dodge for runners and duty.
And some of my points
5) Estimated event duration. I know this is hard but it is hard to get a team and have all to stay for unknown duration of time at late evening.
6) Don't make server crash I know this is hard too, but it helps to start event in time if server is not crashed just at event begin time.
7) If items are required state them clearly. Do we need pistol ammo and do we need 4 or 8 daggers? Of course, I had constructed all possibly required stuff with specifically optimized stats
Information about event content before the event takes place reduces disappointment. Many ppl are simply not interested in baseball style knifing event. If we know beforehand what is coming, only players interested in such, will come and hopefully stay there as long as needed.kostika wrote: 1) Make clear what the event is going to be before the event. No one knew what this was ahead of time.
Rules were extremely complex. Remember that far simpler rules in Kami vs. Karavan pvp were not correctly understood / noticed by most. This time it was much harder (although guides tried to hard). I explained rules very long time for my team and after that most of them got basics of the game. We are not all native english speakers.kostika wrote: 2) Post the rules on the forums. This will help sort out alot of confusion. That way people can refer back to them. Also people can ask questions ahead of time here if needed.
I couldn't attend long enough to be able comment on this one.kostika wrote: 3) It was very hard to tell where you were supposed to be. Maybe if only the playing teams were on the field.
There was no way of killing / harming faster than regen rate ppl with 255 (or better, don't know the max) dodge with a knife and default attack stanza. Of course, this is just because we are such poor knife fighters.kostika wrote: 4) Many people found the rules to be needlessly complicated. The knifing on the bases seemed unneeded for example. Maybe simplifying the rules would help a little.
I had constructed some nice max. adv dodge daggers with nice speed and damage, but I can't really see that it would have made any difference.
There might have been some low lvls that could have been killed but most were high lvls with equally high dodge.
Might be better if runners were forced to use parry with close combat skill. As i saw rules, it was game of max dodge for runners and duty.
And some of my points
5) Estimated event duration. I know this is hard but it is hard to get a team and have all to stay for unknown duration of time at late evening.
6) Don't make server crash I know this is hard too, but it helps to start event in time if server is not crashed just at event begin time.
7) If items are required state them clearly. Do we need pistol ammo and do we need 4 or 8 daggers? Of course, I had constructed all possibly required stuff with specifically optimized stats
Mikos, Abyss Eye
Re: Tribes and Outposts - Saturday 19th March 8pm GMT
I think Kos has hit the nail on the head really, only things to add would be a diagram posted with rules before would have made things easier to work out instantly.
Only point i disagree on was the knifing by the outposts, although was no threat whatsoever to most players i feel it added abit of fun and stopped the outpost people just being marker poles.
Only point i disagree on was the knifing by the outposts, although was no threat whatsoever to most players i feel it added abit of fun and stopped the outpost people just being marker poles.
"They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety"......Ben Franklin
http://evoguild.mine.nu/forum
http://evoguild.mine.nu/forum
Re: Tribes and Outposts - Saturday 19th March 8pm GMT
Great match,
Thx to AoA for explaining me the rules abount *mhm* 5 times?
Well we did a great job and Grz to CSR to make an event where the range skill canbe used! Wis had good fun i thnik
Also grz to Outlaws who really played a good game and even did a little real GvG with us after the event.
Greetings
Nookie
Thx to AoA for explaining me the rules abount *mhm* 5 times?
Well we did a great job and Grz to CSR to make an event where the range skill canbe used! Wis had good fun i thnik
Also grz to Outlaws who really played a good game and even did a little real GvG with us after the event.
Greetings
Nookie
Nookie
Kami kami kamilion!//Elder of Atys
Kami kami kamilion!//Elder of Atys
Re: Tribes and Outposts - Saturday 19th March 8pm GMT
Grats CSR, great work and good event!
With some more time your events will be perfect! Keep up the good work! And I wanna say grats to Sotrmdancers, who were worthy opponenents! Although next time we will kick your butts!
I agree in everything with Kostika, except the knifing, which was fun!
With some more time your events will be perfect! Keep up the good work! And I wanna say grats to Sotrmdancers, who were worthy opponenents! Although next time we will kick your butts!
I agree in everything with Kostika, except the knifing, which was fun!
Loly
Tryker Shield Crafter Specialist
Proud member of Evolution
"You will be like God" (Gen 3, 4)
Tryker Shield Crafter Specialist
Proud member of Evolution
"You will be like God" (Gen 3, 4)