News: Patch One & Patch Two

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morgan73
Posts: 103
Joined: Wed Sep 22, 2004 7:37 pm

Re: News: Patch One & Patch Two

Post by morgan73 »

There is one thing that hasn't been mentioned at all, but I would very much like to see. A way to block ALL /tells, as when one needs some alone time, doesn't want to answer 80 questions, can't afford to have a new window pop open dead center of the screen every time someone new sends one, or just plain does not want to talk, there is no way to stop it.

Sure, there is the 'enemies' listing, but I for one don't really see it being remotely feasable to enter every single name just so that one might have some quiet time for a few hours.

So.... can we *please* (pretty, pretty please!) have something that we are able to turn off and on as an entire unit, to prevent any and all /tell messages? :(
zwild
Posts: 11
Joined: Thu Sep 23, 2004 12:09 am

Re: News: Patch One & Patch Two

Post by zwild »

Satchi wrote:
Patch Two is scheduled to follow one month later (Note: might be 5 weeks)

Patch Two includes:
  • You will start to see some divergence among the races abilities. (big hint here)


Can we get ALOT more details about this or are we all suppose to reroll to the correct race that has the abilities that we want after patch???
linuxpro
Posts: 52
Joined: Thu Sep 23, 2004 9:17 pm

Re: News: Patch One & Patch Two

Post by linuxpro »

Any idea when we can start buying from "Hawkers"?
xyero
Posts: 14
Joined: Wed Sep 22, 2004 11:02 pm

Re: News: Patch One & Patch Two

Post by xyero »

linuxpro wrote:Any idea when we can start buying from "Hawkers"?


Probably when they sell your race specific gear. They are not there for home Landers, rather for travelers (players) from other areas. They are a convenience though when you don’t want to trek back to town just to sell.
spazzlad
Posts: 21
Joined: Wed Sep 22, 2004 11:53 pm

Re: News: Patch One & Patch Two

Post by spazzlad »

Oh!! I'm so looking forward to the Vendors. I have been crafting to keep me in gear for my lowest levels so far, but I'm not really a crafter at heart. More of an adventurer.

Vendors are much easier than trying to find a crafter online when you are online to make you something. It also helps stabilize the economy with competition between crafters setting the prices.

But, I just can't WAIT!!!
jinari
Posts: 42
Joined: Thu Sep 23, 2004 2:12 am

Re: News: Patch One & Patch Two

Post by jinari »

We have noticed some changes to the guild screen with today's patch as well. Our one difficulty is that now it does not show TOTAL guild members. It only shows how many and which guild members are online at the moment. It is nice to see who is on, but we also need to see the names of members for our records and how many total we have. It is extremely helpful to know if someone has been added or (heaven forbid) dropped while we were offline, especially for the leaders and officers. Will this (and could it) be changed back soon, while leaving all of the new information as well? If not, we'd rather have the old way back (with total #'s and all names) and we'll use the friends list for the other info.

Thank you,
Jinari
Pegasus Foundation, SoR Chapter, NA Server
-Come Join the Fun!
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danadita
Posts: 483
Joined: Fri Sep 24, 2004 10:19 pm

Re: Chat channels

Post by danadita »

Anybody familiar with Earth and Beyond? (moment of respectful silence observed) They had a channel manager where you could pick from a list of 20 preset channels, each with their own text color, which would appear in ONE chat window. You also could create your own private chat channel, either with or without a password, which was another color.

One chat window.

One color for each chat channel.

Do-able?
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gralen
Posts: 466
Joined: Thu Sep 23, 2004 1:04 am

Re: News: Patch One & Patch Two

Post by gralen »

jinari wrote:We have noticed some changes to the guild screen with today's patch as well. Our one difficulty is that now it does not show TOTAL guild members. It only shows how many and which guild members are online at the moment.


Actually, it shows all the guild members that have logged in since the last patch...we're guessing it was because some guild fame issues (our jumped from 16 to 19 without new missions being completed as a result of the patch).
jinari
Posts: 42
Joined: Thu Sep 23, 2004 2:12 am

Re: News: Patch One & Patch Two

Post by jinari »

gralen wrote:Actually, it shows all the guild members that have logged in since the last patch...we're guessing it was because some guild fame issues (our jumped from 16 to 19 without new missions being completed as a result of the patch).


I did notice that ours jumped as well. Thanks ... :)

Jinari
http://www.Pegasus-Foundation.com
Pegasus Foundation, SoR Chapter, NA Server
-Come Join the Fun!
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jenuviel
Posts: 101
Joined: Fri Sep 24, 2004 8:56 am

Re: News: Patch One & Patch Two

Post by jenuviel »

Gah, posted in the wrong thread. Ignore this.
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