I would request that this thread (should anyone actually respond to it

My suggestions:
1. Range
I believe ranged fighting should be just that - ranged. At present and as far as I am aware, the max range for a rifle is 40m. While I don't expect effective ranges of 300 to 500m as you expect for a real rifle, I do think that it should be possible to at least get out to 50m with a rifle. The 20m range of a pistol is OK IMO as pistols are not nearly as accurate at range as a rifle.
2. Damage
I'm not sure how this should be done, but ranged definately needs to do more damage. Not massive amounts more, but enough to bring it in line with the other fighting skills. Perhaps one option would be to allow the increase damage bricks to be used with ranged, although what the consequences would be for hp/stam usage I don't know. There is also an issue with pierce/slash/smash ammo seemingly completely the same with no advantage to any of them.
3. Cosmetics
At the moment, ranged weapons look nasty. It's not the shape, but the complete blandness of the weapons. I personally prefer the generic bowrifle from the Tryker ranged rite, but even that is just plain brown. Yesterday I bought the med quality Matis bowrifle plan, and it looks even worse. Please can we have some proper colouring etc for ranged weapons. Ideally it'd be nice to have the colours come from the mats, the same as armour, but I'm not sure if this is possible.
That'll do me for now, please feel free to add your own comments and thoughts, but as I said before, let's please keep this positive
