Rite "Catch a Clopper"
-- the prerequisits for this rite shows only fight and magic, but harvesting at level 70 is also necessary. Should added there.
-- when the NPC hands you the flute, you see the following text in sysinfo:
you recived <clopper_flute.ia> <clopper_flute.name>
you play <clopper_flute.da> <clopper_flute.name>
-- on mouseover the flute in inventory is named <NotExist:clopper_flute.sitem>
-- flute cannot be used in any way
-- after this the last active (white) entry in the task window is "Mama"...after this nothing more happens
[color=Yellow](all in english language version)
[/color]
bugs reports (rites related)
Re: bugs reports (rites related)
**Yumidan**
Game Master Leanon / ATS Teamleader
Game Master Leanon / ATS Teamleader
Re: bugs reports (rites related)
French bug report:
Rite 1: Catching a clopper
Bug report:
Rite 5: Oflovak
Bug report:
Rite 6: kitins hunting - Trykers
Bug report:
Rite 1: Catching a clopper
Bug report:
- Timer bug (as stated by Washh)
- Clopper pathing bug: the clopper sometimes gets stucked, stops, the mission fails
- Localization bug: missing text for the flute (as stated by Yumidan)
Rite 5: Oflovak
Bug report:
- Missing text bug for the reward, it shows: "<NotExist:btsap18.sbrick>" on a mouseover.
- Spelling: missing space. It reads (6th §)"[...]et pouvait annoncer d'oùles nuages viendraient[...]"; it should read: "[...]et pouvait annoncer d'où les nuages viendraient[...]"
- Spelling: missing space. It reads (7th §) "[...]Les Plaines de Coriolis, oùles faits de l'histoire[...]"; it should read: "[...]Les Plaines de Coriolis, où les faits de l'histoire[...]"
- Bug in the ritual mission: missing text in the "around" channel when getting the reward
Rite 6: kitins hunting - Trykers
Bug report:
- The reward (stanza) needs a clarification: the credit gained is 10 or 50 ?
Re: bugs reports (rites related)
Rite "Dew Drops"
Description:
[size=100]- after taking the Rite mission, a new target appears in the compass. But the name of the location is too long, so players cannot see exactly distance.
[/size][size=100]Solution :
Find a solution for the compass (add a second line ?).
--------------------------------------
Traduction Errors in German localization
-- name of the Rite Missison "Dew Drops" in the Ency is half french [color=Yellow]"Reperages dans le Tautropfen"
-- Rite "ein Clopper fangen" (Catch a Clopper) should be "eine[color=Red]n Clopper fangen"[/color]
-- the complete text the player get in the Ency after finishing the Mission "Kitins on Continent Tryker" is in english
-- name for Rite Mission "Ovlovaks Trial" is only a string : <abcmmea13.name>
-- the word "Progression" in the encyclopedia should be translated with "Fortschritt", not "Weiterkommen"
[/color][/size][size=100][color=Silver][color=Cyan]-- in general many language's bugs, french inside english and german version, nearly all texts in [/color][/color][/size]chatwindow and chat balloon[size=100][color=Silver][color=Cyan]s [/color][/color][/size][size=100][color=Silver][color=Cyan]in english and german versions of all Rite Missions[/color][/color][/size][size=100][color=Silver][color=Cyan] are in french (occures after last patch)
Solution:
[/color][/color][/size][size=100] Correct all language's problems
--------------------------------------
[/size][size=100][color=Silver]
[/color][/size]
Description:
[size=100]- after taking the Rite mission, a new target appears in the compass. But the name of the location is too long, so players cannot see exactly distance.
[/size][size=100]Solution :
Find a solution for the compass (add a second line ?).
--------------------------------------
Traduction Errors in German localization
-- name of the Rite Missison "Dew Drops" in the Ency is half french [color=Yellow]"Reperages dans le Tautropfen"
-- Rite "ein Clopper fangen" (Catch a Clopper) should be "eine[color=Red]n Clopper fangen"[/color]
-- the complete text the player get in the Ency after finishing the Mission "Kitins on Continent Tryker" is in english
-- name for Rite Mission "Ovlovaks Trial" is only a string : <abcmmea13.name>
-- the word "Progression" in the encyclopedia should be translated with "Fortschritt", not "Weiterkommen"
[/color][/size][size=100][color=Silver][color=Cyan]-- in general many language's bugs, french inside english and german version, nearly all texts in [/color][/color][/size]chatwindow and chat balloon[size=100][color=Silver][color=Cyan]s [/color][/color][/size][size=100][color=Silver][color=Cyan]in english and german versions of all Rite Missions[/color][/color][/size][size=100][color=Silver][color=Cyan] are in french (occures after last patch)
Solution:
[/color][/color][/size][size=100] Correct all language's problems
--------------------------------------
[/size][size=100][color=Silver]
[/color][/size]
Last edited by yumidan on Thu Mar 17, 2005 7:54 am, edited 1 time in total.
**Yumidan**
Game Master Leanon / ATS Teamleader
Game Master Leanon / ATS Teamleader
Re: bugs reports (rites related)
Post copied from US ATS forum:
Re: Patch 48 Rite Feedback and Bug List *Please Post them here*
Mem and I tried the Tryker barman mission again. I guess the clopper situation is being worked on as we didn't see any at all. Are a few going to tossed back into the mission? Hopefull so as no cloppers = anticlimatic = whining from some players.
Again I crashed at Land's End and had to forfeit my mission. Mem took it and we got all the back to the first beach and I crashed again and Mem had a runtime error. We're going to give it a couple of days and try again.
I don't understand why I continue to crash at these same locations when the landscapes are turned down to medium and so is the sound. Next time I try this mission I'll turn both down to low and/or off.
Quote:
Originally Posted by danadita
I tried this one again - grouped with Mem - but it was a no go. The supplier wouldn't react to me and after abandoning it and trying again, the message came up that he was not ready and come back later. Mem and I were on a timer ourselves so we logged off and tried something Matis. If this mission needs a set amount of time in which to complete it, I think some mention of that should be in the needed abilities (must have 34 positive Tryker fame, must have fight level of xxx amount, must not log off once you have taken the mission, minimum 2 hours are needed to complete the mission).
Player attempted Tryker Rite - Successfully Completed
Re: Patch 48 Rite Feedback and Bug List *Please Post them here*
Mem and I tried the Tryker barman mission again. I guess the clopper situation is being worked on as we didn't see any at all. Are a few going to tossed back into the mission? Hopefull so as no cloppers = anticlimatic = whining from some players.
Again I crashed at Land's End and had to forfeit my mission. Mem took it and we got all the back to the first beach and I crashed again and Mem had a runtime error. We're going to give it a couple of days and try again.
I don't understand why I continue to crash at these same locations when the landscapes are turned down to medium and so is the sound. Next time I try this mission I'll turn both down to low and/or off.
Quote:
Originally Posted by danadita
I tried this one again - grouped with Mem - but it was a no go. The supplier wouldn't react to me and after abandoning it and trying again, the message came up that he was not ready and come back later. Mem and I were on a timer ourselves so we logged off and tried something Matis. If this mission needs a set amount of time in which to complete it, I think some mention of that should be in the needed abilities (must have 34 positive Tryker fame, must have fight level of xxx amount, must not log off once you have taken the mission, minimum 2 hours are needed to complete the mission).
Player attempted Tryker Rite - Successfully Completed
*** [COLOR="Yellow"]Secor ***
Former Jolt Senior Guide
Former Arispotle ATS Team Leader[/COLOR]
Former Jolt Senior Guide
Former Arispotle ATS Team Leader[/COLOR]
Re: bugs reports (rites related)
Player Attempted Rite Report :
Player Name : Danadita
1) Catching a clopper
Giver: crystabell_guard_chief
Flushed with the success of my FH barman rite, I tried this one solo. I noticed there were fewer cloppers around but I still failed as while I was trying to read the mission notes the clopper killed me. I didn't know if I should hit him or not. Taking up the flute didn't subdue the clopper and there isn't a way to equip it. Mission flushed until I can get at least 1 healer (feel like i really should have 2 though) to help me with it.
Some wording in the mission need to be updated:
Subdue <unknown.ia><unknown.name> by force.
Give 3 Fine Patee Wood Node of at least quality 75 to (0x0000000000:ff:00:00)
Let r_05_33_clopper_1 come towards you.
Talk to (0x0000000000:ff:00:00)
The flute name is: <NotExist:clopper_flute.sitem>
Player Name : Danadita
1) Catching a clopper
Giver: crystabell_guard_chief
Flushed with the success of my FH barman rite, I tried this one solo. I noticed there were fewer cloppers around but I still failed as while I was trying to read the mission notes the clopper killed me. I didn't know if I should hit him or not. Taking up the flute didn't subdue the clopper and there isn't a way to equip it. Mission flushed until I can get at least 1 healer (feel like i really should have 2 though) to help me with it.
Some wording in the mission need to be updated:
Subdue <unknown.ia><unknown.name> by force.
Give 3 Fine Patee Wood Node of at least quality 75 to (0x0000000000:ff:00:00)
Let r_05_33_clopper_1 come towards you.
Talk to (0x0000000000:ff:00:00)
The flute name is: <NotExist:clopper_flute.sitem>
*** [COLOR="Yellow"]Secor ***
Former Jolt Senior Guide
Former Arispotle ATS Team Leader[/COLOR]
Former Jolt Senior Guide
Former Arispotle ATS Team Leader[/COLOR]