Tryker lacking greater than q50 harvestable materials.

Come in, pull up a chair, let's discuss all things Ryzom-related.
starlyle
Posts: 16
Joined: Wed Sep 22, 2004 5:28 pm

Re: Tryker lacking greater than q50 harvestable materials.

Post by starlyle »

Pray Jena what a challenge. Not only being the level that I am stuck in q50 armor, but to not be able to leave the Lakelands as well? This seems quite burdensome, I'd be happier accepting one challege, but both is a mouthful of stale oats!
echowave
Posts: 14
Joined: Wed Sep 22, 2004 10:05 pm

Re: Tryker lacking greater than q50 harvestable materials.

Post by echowave »

warspawn wrote:Please correct this issue as quickly as possible. As is mentioned in this thread, journeying to the roots or venturing to another race's homeland is a dangerous and 99.9% fatal proposition at this point. Having an entire nation crippled due to the lack of higher quality materials places an incredible burden on that race, one entirely unfair to them. Please keep us updated on progress to correct this!!
I couldnt have said it better. We are gonna be weaker than all the other races, and it's not for lack of trying. Please devs, fix this. And if we fall too far behind, can something be done to make up for it? Some Events, perhaps?
User avatar
pandorae
Posts: 218
Joined: Thu Sep 23, 2004 11:27 pm

Re: Tryker lacking greater than q50 harvestable materials.

Post by pandorae »

Hap and I spoke today, and convieniently our respective weaknesses balance out. Once we get a trade route open, we should be able to help each other tremendously!

Admittedly, it should not be that hard for you, but it could be worse! :)

banshee9
Posts: 31
Joined: Sat Sep 25, 2004 2:23 am

Re: Tryker lacking greater than q50 harvestable materials.

Post by banshee9 »

Personally the whole Invisible walls in the water issues... the lack of the high level mats issues and other Tryker issues made me dump my Tryker toon for another realm.

Sad cause i know a few others who are doing the same.

I am getting the impression that Trykers will be behind the 8-ball for quite sometime.
User avatar
ayne31
Posts: 612
Joined: Thu Sep 23, 2004 5:11 pm

Re: Tryker lacking greater than q50 harvestable materials.

Post by ayne31 »

starlyle wrote:Pray Jena what a challenge. Not only being the level that I am stuck in q50 armor, but to not be able to leave the Lakelands as well? This seems quite burdensome, I'd be happier accepting one challege, but both is a mouthful of stale oats!
Please belive me that I was not targeting at anyone who complains about existing imbalances and I apologize if anyone understood it that way.

This was maybe the wrong thread to cheer on challenges but pandoras post just - well it really GOT me ;)
starlyle
Posts: 16
Joined: Wed Sep 22, 2004 5:28 pm

Re: Tryker lacking greater than q50 harvestable materials.

Post by starlyle »

Ah, I understood your intent correctly and was attempting to add that I enjoy the challenge but at the same time attempt to point out such said inbalances. Just trying to play all fronts as possible! Aye Pandorae has an elegance with the RP, that I just lack at times, I do but try to stay on par with those who set the benchmark. Alas I do fail at times. And please cheer on the challeges here, as this Tryker, possibly others, needs some help seeing the shiny side of the coin in this matter.
tixu99
Posts: 15
Joined: Tue Sep 21, 2004 2:26 am

Re: Tryker lacking greater than q50 harvestable materials.

Post by tixu99 »

Just send your harvesster to lagoons of loria (portal is just outside avendale), clearly the easiest region to get high Q mats, there aren't many aggressive mobs,and some spot that are completly safe (the one north of lake superior comes to mind).
Whu - Tryker Mace Fighter/Forager on Euro server
Guild : Evolution
raynes
Posts: 2008
Joined: Thu Sep 23, 2004 10:00 am

Re: Tryker lacking greater than q50 harvestable materials.

Post by raynes »

starlyle wrote:As nice as it would be to be able to send our harvestors into the prime roots, I can say with some certainty that this is more difficult for the Tryker, then for other races. I currently have people trying around the clock, myself included to make it through Bounty Beaches, and have had Zorai allies attempt the crossing from their side, and while the Zorai can make it through the Prime Roots, they have been as of yet unsuccessful at making it through Bounty Beaches. We Tryker are quite aware of the excistence of q200 mats in our boundry lands, the difficulty is being able to extract them before catching the attention of an unfriendly. I am quite aware of other races pulling out resources from the Prime Roots, and so are my comrades. We'd love to join them! Sadly though, we cannot. If you disbelive any of my statements feel free to verify them yourself. I challenge anyone to make a Tryker and attempt the run through Bounty Beaches. If you are the first to do so, and can prove it by presenting me with a Zorai item, then will I be proven wrong. If such a person can be found then I will pay an agreed upon sum for being led to a Zorai City.
Originally Posted by warspawn
Please correct this issue as quickly as possible. As is mentioned in this thread, journeying to the roots or venturing to another race's homeland is a dangerous and 99.9% fatal proposition at this point. Having an entire nation crippled due to the lack of higher quality materials places an incredible burden on that race, one entirely unfair to them. Please keep us updated on progress to correct this!!
I can tell you firsthand that getting through the Prime Roots is not this simple matter you make it out to be. It's highly fatal for the Zorai to run through also and I would say the success rate would be a similar .1%. The only reason people can make it through it because of very careful running and distance watching of the monsters. You do not need to go through the Prime Roots to get materials. You simply need to get into them.

I am going to create a new Tryker character. Go right from Noob Island to the mainland. Then go and enter the Prime Roots. When I do that you will be proven wrong. I won't be able to pull any materials becuase I won't have the skills to pull supreme quality goods out of the ground.
User avatar
aelvana
Posts: 648
Joined: Thu Sep 23, 2004 5:53 pm

Re: Tryker lacking greater than q50 harvestable materials.

Post by aelvana »

I haven't tried prime roots, but it's likely possible. We can get to the Matis portal (with many repeated deaths and careful use of radar) but not far into the Matis side. Harvesters still can't level far :/ We also aren't going to be capable of protecting them any time soon if they could harvest in other zones.

An amazing thing from other players if you guys are close to being able to fight the mobs enroute would be to lead a few parties back through the mobs so a lot of us can make spawn points in other civilizations :) As long as either we can use others' weapons and armor or others can make Tryker gear at high levels, it would give us a way around the problem.
parisg
Posts: 70
Joined: Fri Sep 24, 2004 12:45 am

Re: Tryker lacking greater than q50 harvestable materials.

Post by parisg »

This seems to be a local problem. I was just reading on the German Forum that somebody has to go to the "Enchanted Islands" (I hope the area was translated to this) to harvest Q100 mats.
He was a Tryker and I it sounds like its a Tryker territory. Needless to say he was playing on the German server.

If that's the case than it should not pose a big problem to change the materials to more than q100. So I think there's hope.
Post Reply

Return to “General”