Rites Rewards

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vinnyq
Posts: 1311
Joined: Fri Nov 05, 2004 12:05 am

Rites Rewards

Post by vinnyq »

What else would you like to see as encyclopedia rite rewards?

So far I have gotten 50 focus bonus, 50 stamina bonus, a 1h axe crafting plan that you can use any civ mats to craft, and this one is cool: a stanza to add to your extraction plan so that you will absorb some of the resource preservation damage into your own hp.

Here's something I would like to see as rite rewards:

- new fighting stanza to add to melee to make it more effective (and maybe even added animation!)

- unique emotes with new animation, like how the Elders can break dance. For example. doing a rite for the kami will give you a new emote called /kamidance where you clap and dance like a crazy kami (hehe)

- unique titles
Fyrx, Fyros
josephm
Posts: 652
Joined: Tue Oct 05, 2004 7:36 am

Re: Rites Rewards

Post by josephm »

MOST IMPORTANT --> Harvest Prospects for mission mats, generalized and specific.

Stealth Techniques. could be implemented a number of ways, but generally a camoflauge there merely lowers the effective sight radius of mobs towards you. 1 meter per level for 5 max levels would be a ton.

Weapon/Armor Preservation

Repairs

double offensive / double defensive afflictions

AOE Afflictions

Crafting Bonuses for Credit - Lighter items, less bulk, non-reliant stat boosters on items. Not to high. +5, each stat boos requires different rites..

Reason for CC in PvE...maybe new skills?
Baldy
Guild Infinity, blue monkey scapegoat caster of spells making materials appear in guild hall while riding mektoubs to get things out of the ground so that they may be placed in there so people can level crafting and not making much money so always poor unless I go do things on my own but that's boring so I don't because I'd rather take brithlem's money because he has access to the guild hall and has lots of money so it...
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keoni
Posts: 445
Joined: Thu Jan 27, 2005 2:15 pm

Re: Rites Rewards

Post by keoni »

vinnyq wrote: - unique emotes with new animation, like how the Elders can break dance. For example. doing a rite for the kami will give you a new emote called /kamidance where you clap and dance like a crazy kami (hehe)
Ooo! Oooo! Oooo!

I'd slog through a ton of rite missions just to be able to do a /kamidance :)
Keoni of <Ouroboros Nocturna>
...are we having fun yet?>> off playin' Civ IV
lyrah68
Posts: 893
Joined: Thu Sep 23, 2004 11:45 pm

Re: Rites Rewards

Post by lyrah68 »

I would give my best PICK for a camo skill/spell. I still stick behind the thought that a launcher would work, use a Yubo for ammo. *picks up Yubo, shoves it head first into launcher* See like this.

*aims launcher into open area near agro* PTOOOYYYY! *Yubo fires out of launcher squeeling as it flies and then* THUMP

See the carnivore agro IT and open a HUGE spot for me to run through?? See...told ya so! Ranged now has a PURPOSE!
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vinnyq
Posts: 1311
Joined: Fri Nov 05, 2004 12:05 am

Re: Rites Rewards

Post by vinnyq »

ooo I got another.

Do a rite for the Kami (will probably requires high Kami fame), and be rewarded the ability to "keep the balance of nature in Atys". This skill can be used to heal area Kami source (raise the kami bar in high exploited area like Dyron), and restored the mats to a depeleted area (like a server reset or season change), but probably should only be allowed to be used once every 24 hours or so.
Fyrx, Fyros
josephm
Posts: 652
Joined: Tue Oct 05, 2004 7:36 am

Re: Rites Rewards

Post by josephm »

or lower it so your enemy harvesters will get screwed :)
Baldy
Guild Infinity, blue monkey scapegoat caster of spells making materials appear in guild hall while riding mektoubs to get things out of the ground so that they may be placed in there so people can level crafting and not making much money so always poor unless I go do things on my own but that's boring so I don't because I'd rather take brithlem's money because he has access to the guild hall and has lots of money so it...
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rushin
Posts: 1889
Joined: Tue Sep 28, 2004 11:40 pm

Re: Rites Rewards

Post by rushin »

vinnyq wrote:ooo I got another.

Do a rite for the Kami (will probably requires high Kami fame), and be rewarded the ability to "keep the balance of nature in Atys". This skill can be used to heal area Kami source (raise the kami bar in high exploited area like Dyron), and restored the mats to a depeleted area (like a server reset or season change), but probably should only be allowed to be used once every 24 hours or so.

that sounds cool. maybe it should be a team rite, and required a team of harvesters to actually use the skill
rushin ~ asleep
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vguerin
Posts: 2025
Joined: Wed Sep 22, 2004 6:13 pm

Re: Rites Rewards

Post by vguerin »

josephm wrote:or lower it so your enemy harvesters will get screwed :)
Bad idea, unless there is a karavan rite of much higher value. The Kami do NOT want you to dig, Jena does !
lyrah68
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Joined: Thu Sep 23, 2004 11:45 pm

Re: Rites Rewards

Post by lyrah68 »

But the Kami DO want you to heal Atys. I can see a Karavan equivent that would refill an area OR contaminate it so that "the enemy" :rolleyes: can't use the materials.

Think of the Kami version as washing the oil covered ducks, while Jenna's version, you pluck the ducks and have Peking duck for dinner...same results...different method (ducks are no longer a problem..in one version they are able to fly away...in the other...they aren't THERE to bother you.)
vguerin wrote:Bad idea, unless there is a karavan rite of much higher value. The Kami do NOT want you to dig, Jena does !
Last edited by lyrah68 on Fri Mar 04, 2005 6:03 am, edited 1 time in total.
Reason: typing when you haven't slept well is a BAD idea X.X
usinuk
Posts: 392
Joined: Thu Sep 23, 2004 12:43 am

Re: Rites Rewards

Post by usinuk »

Would much prefer seeing repeatedly nuking kami tolerance have an impact on your kami faction score first. :)
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