Mats Merchant

Ryzom's market place. Sell your hard earned wares here or pick up a bargain.
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borg9
Posts: 1976
Joined: Tue Sep 28, 2004 11:47 am

Re: Mats Merchant

Post by borg9 »

trenker wrote:Well when I first saw your thread I thought 'oh joy of joys'. But then my glorious seeds sponsor, the one and only Neun, seems to have cornered your wares. Far be it from me to undermine my seed supplier.

However, *cough*, the wee Neun only supplies me in basic junk seeds. (It's all quantity over quality with the height-challenged folk don't you find?) So should you perhaps have nothing else to do after satisfying the insatiable Neun, then perhaps any spare choice forest seeds (or amber at a push) could find their way to my shores?

Did I mention I generally pay 3,500 per mat?

Tember
Clan Omnis
As honest as the day is long.
Tember - As you know I am always willing to share, greed (complete greed) is not in my nature.

I just long for more people to supply their harvested goods, It always pains me when I use my ql210 mats to craft a lvl 110 branch, I would much prefer to use ql120 or ql130..... however without suppliers, that ql60 armour a new warrior asks for is made from ql210 mats!
Relocated to www.unnatural-selection.org
Neun

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micrix
Posts: 890
Joined: Sun Jan 16, 2005 9:21 am

Re: Mats Merchant

Post by micrix »

Now, this is the view of a guildless newbe. Probably i am wrong, but i dont have a real view into the lvl150+ world..

When started playing membership my first intention was to play combat, healer and harvester only. Probably with one crafting tree.

This might work fine if there wherent one problem. dapper seems to be quite worthless. Probably in high levels it will play a role again, but not now.

There is nothing in stores to buy. So after owning 3 packer, a mount and an appartment to store things and mats whatfor should i go digging and then selling the mats ? (not talking here about friendship and solidarity !! :)

If you are in a guild you go asking your officer for this and that. If you are solo you ask public. In that case you get what you need ( in most cases for free) or you dont get anything, regardless what amount of dapper you are willing to spend.

Who would risk DP while be a paid guard when going for exellent+ mats ?

Economy is the only thing in Atys which really concerns me.
Psylo - Tryker and Homin
Shinto Digging Ltd.
---
typing errors are intended and ment for entertainment
archerke
Posts: 594
Joined: Mon Jan 24, 2005 3:23 pm

Re: Mats Merchant

Post by archerke »

borg if u want i could supply u with ql 120 mats as many as you want, with the money u can give me for it i'd level my lower branches...

it is idd a complety waste to put ql 210 in ql120 crafting

it should always be this way

borg gives his mats to a higher crafter, i harvest for borg etc etc :)

let me know

in game: Yoshi

btw money aint that important to me i'd rather spend an hour in team to hardcore my elemental magic in return or something (lvl 90)

look what u can do
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kildarin
Posts: 161
Joined: Thu Jan 13, 2005 2:13 am

Re: Mats Merchant

Post by kildarin »

archerke wrote:borg if u want i could supply u with ql 120 mats as many as you want, with the money u can give me for it i'd level my lower branches...

it is idd a complety waste to put ql 210 in ql120 crafting

it should always be this way

borg gives his mats to a higher crafter, i harvest for borg etc etc :)

let me know

in game: Yoshi

btw money aint that important to me i'd rather spend an hour in team to hardcore my elemental magic in return or something (lvl 90)

look what u can do

nice to see you still playing :) you probably dont remember me(you where 40+ melee on noob island if I remember correctly... and great sword crafter) but I had temp trail account named bloempjuh because of creditcard probs now back on my normal account.
Talven
Guildleader of Fluffy Bunnies

Guild: Fluffy Bunnies
Server: New Arispotle
archerke
Posts: 594
Joined: Mon Jan 24, 2005 3:23 pm

Re: Mats Merchant

Post by archerke »

ye i remember u :-) , still swordcrafting now but well in comparison with the others in the city quite at nooblvl :) hehe
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borg9
Posts: 1976
Joined: Tue Sep 28, 2004 11:47 am

Re: Mats Merchant

Post by borg9 »

archerke wrote:borg if u want i could supply u with ql 120 mats as many as you want, with the money u can give me for it i'd level my lower branches...

it is idd a complety waste to put ql 210 in ql120 crafting

it should always be this way

borg gives his mats to a higher crafter, i harvest for borg etc etc :)

let me know

in game: Yoshi

btw money aint that important to me i'd rather spend an hour in team to hardcore my elemental magic in return or something (lvl 90)

look what u can do

I guess these are desert mats. I am very interested in Choice+ armour mats (Wood/Fibre/Resin/Oil/Sap). As for exchanging them for XP, what a wonderful idea..... I have various skills are various levels and always enjoy a good hunt. There is always the option of having a nice peice of armour. :D
Relocated to www.unnatural-selection.org
Neun

archerke
Posts: 594
Joined: Mon Jan 24, 2005 3:23 pm

Re: Mats Merchant

Post by archerke »

tell me in what % u want them and how many of them u want

i dig indeed desert stuff and can dig it quite oftently

now at ql 130 soon it will be 140

Yours sincerely

for return i'd like to hunt with u no problem i really need to get that ele up :-) some aggro gettin near me at harvest spots and i dont like it :)

anyway i'll dig 1st and give u the mats we'll see how we'll see how we organise it later on i must say ur one of those peeps i trust in game

just let me know the quantities

sincerily

Yoshi
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borg9
Posts: 1976
Joined: Tue Sep 28, 2004 11:47 am

Re: Mats Merchant

Post by borg9 »

archerke wrote:tell me in what % u want them and how many of them u want

i dig indeed desert stuff and can dig it quite oftently

now at ql 130 soon it will be 140

Yours sincerely

for return i'd like to hunt with u no problem i really need to get that ele up :-) some aggro gettin near me at harvest spots and i dont like it :)

anyway i'll dig 1st and give u the mats we'll see how we'll see how we organise it later on i must say ur one of those peeps i trust in game

just let me know the quantities

sincerily

Yoshi
Resin, Wood and Fiber as much as you can dig.
Oil and Sap in lesser quantities.
Relocated to www.unnatural-selection.org
Neun

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kildarin
Posts: 161
Joined: Thu Jan 13, 2005 2:13 am

Re: Mats Merchant

Post by kildarin »

mhmmh Neun I could supply u with ql120 forest choice mats... mmmmhmh what to do....
Talven
Guildleader of Fluffy Bunnies

Guild: Fluffy Bunnies
Server: New Arispotle
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borg9
Posts: 1976
Joined: Tue Sep 28, 2004 11:47 am

Re: Mats Merchant

Post by borg9 »

kildarin wrote:mhmmh Neun I could supply u with ql120 forest choice mats... mmmmhmh what to do....

My position:

Mats ql100-150 I need for end product mats, these now give very little xp, from a leveling point of view. I am not interested in the sub 100 market as I want to encorage new crafters. I will more than likely move out of the ql100-150 market if more mats of ql150+ become available. My market has always been the high end 'out of guild' market. Its always been a plan to make all the race armours in the light and hvy range.

Possible options for Mat suppliers:

Exchange - convert the supplied mats into something else.
Buy - I get the mats, you get dapper or XP (Neun as a Healer, Tank or Nuker)
Credit - armours for life type deal.

I am interested in mob mats as well as Harvested mats. I can't tell you which but I will give a better price than the merchant for ql160 Excellent black Zerx leather for example.
Relocated to www.unnatural-selection.org
Neun

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