I thought I would start it up again:
Useful things to know:
Chat commands:
/gu 'msg txt' or /guild 'msg txt'
- allows you to send a message in guild chat.
/tell 'player name' 'msg txt' or /t 'player name' 'msg txt'
-allows you to send a private message to a specific player, if they are not online or have used /afk you will receive a warning message.
/team 'msg txt'
-guess what team chat

/shout or /shout 'msg txt'
-allows you to make a wider range local chat message, text appears in a different colour to local chat.
there are others ... but I tend not to use them.
/c
- in a chat window locks cursor in that window /c to switch it off
/afk and /afk off
- allows you to rest undisturbed by tell, allows other players to know that you are not just ignoring them. Moving or carring out an action should disable an AFK state.
Useful keys
P - displays character stats
A - displays level progression
Y - displays team window, when in a team allows you to monitor members health/stam/sap
C - compass
H - you stats as a small window
S - you hands bar
X - merges the Sys info window into your chat box.
Ctrl+S - stop current action ... useful if you source is about to blow and you can remember you short cut for or stopping an accidently cast.
F6 - disengage allows you to stop combat mode, a must to enter water while in a fight.
F12 - target self
F10 or Ctrl + F10 - screen shot, these will be stored in you game directory numbered.
Stanza on you action (hands) bar can be activated by using numbers 1-0 top row and shift+1-0 for bottom row.
ctrl+1-0 selects that numbered hands bar collection.
Ins - run/walk
del - stand/sit
num pad 0 - look back at yourself ... nice for screenshots.
The 'Text Menu' can be switched into ICON mode by right click on it and selecting 'Icon Mode', this can be reverted back by right clicking on the icon bar and selecting 'Text mode'
In game macros can be written using the macro interface ... press shift+K this a complex to begin with, but actually very useful and straight forward. No you can't full automate actions. last action run will override previous actions, this is to prevent the creation of 'bots'. Chars must be player controlled.
Right click everything, windows etc, there are a lot of hidden menus.
Double clicking a green harvest source will automatically equip you pick and run the first extraction stanza on the current visible hands bar.
Double clicking a mob will automatically run you to the mob and start attacking using default attack. (Use ctrl+s if you do this by mistake). If travelling and you want to avoid 'accidental' attacking, equip a crafting tool or pick, this disables this feature.
Inventory windows can be split: packer1, packer2, packer3, mount4, equip into separate windows. Items can them be dragged and dropped between them.
Holding down shift while moving a stack will move the entire stack, this also works in the trade window.
Holding down ctrl while moving a stack will move a single item off the stack.
Work arounds:
Inventory bug, transfering items ..... if you are unable to transfer items between two inventories, create a sap crystal, then take it. this resets the inventory and allows normal transfers.
Trading between players ... it appears that the code for checking bulk and weight check the wrong character, transfer stacks one or two stacks at a time allows transfers to be carried out. If you have this issue on your last stack, split the stack and destroy the last item if you want a neat bag.
Items trapped in the temporary inventory, with large exchanges, you are sometimes left with a 'craft result/forage result' type window containing the items that you were unable to take. I tend to carry a spare pick/crafting tool to solve this. destroying an item in you inv allows you to take these items (bulk restrictions still apply) .... if you are near a vendor you can always sell something to make more space.
The list goes on ......
I will add more later
