Hello all..
New player on Ryzom here.. playing on the North American server.
I've just started playing and am kinda lost on a couple things.. These may be bugs. They may be user error.. I'm not sure yet.
1. Why is there next to no sound and/or very *L-O-W* sound while in game?
2. Why can I not get the Greeter to give me any tasks, per the Quick Start in the manual? I click on one and nothing happens.
Can anyone shed some light on these issues for me?
Thanks in advance!
Mike
New Player... some questions
Re: New Player... some questions
Hi Lupine, welcome to Ryzom....
It took a while for me to get over this too. They plan on putting more sounds/music into the game in future patches. Right now I use it as an opportunity to bust out my own music as a soundtrack for kicking ass in Ryzom.lupine04 wrote:
1. Why is there next to no sound and/or very *L-O-W* sound while in game?
Try right clicking and selecting missions. Otherwise click the greeter once then after a second pause click again and you should run to her/him and the dialog will come up. The greeter missions are kind of lackluster and only push you to the different trainers/npc's anyway. Find a Corporal if you want to get started on money making missions.lupine04 wrote:
2. Why can I not get the Greeter to give me any tasks, per the Quick Start in the manual? I click on one and nothing happens.
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Smirch
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Smirch
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Re: New Player... some questions
Hmm...
There's a mission that it explains in the manual that, when the Welcomer first gives you that mission to go talk to the other trainers, to ignore that, select them again and ask about fighting, I believe... They then tell you to go off and kill a creature.. Killing this creature is supposed to give you enough points into your Fight skill so you can go to the Fighting trainer and actually level up your skills.
That's the mission I'm talking about, but it's not happening. Once you've finished talking to them and they've told you to go off and talk to hte other trainers, they don't say anything else. Even after going to tall the other trainers and then back to the Welcomer, they don't give you anything else.
In all.. I've tried 4 different characters, thinking maybe it'll happen the right way with one of them and so far I'm just running around not having any clue what to do. I'm all for a learning curve.. but I'm beginning to wonder if Nevrax forgot when designing this game that there would eventually be brand new players trying to figure out what to do and where to go playing this when it went retail... After several hours of playing now, I'm as clueless as when I started and have yet to get past the "meet the trainers" deal. Even Anarchy Online, which has a considerable learning curve, didn't leave me feeling this clueless. Not very encouraging.
There's a mission that it explains in the manual that, when the Welcomer first gives you that mission to go talk to the other trainers, to ignore that, select them again and ask about fighting, I believe... They then tell you to go off and kill a creature.. Killing this creature is supposed to give you enough points into your Fight skill so you can go to the Fighting trainer and actually level up your skills.
That's the mission I'm talking about, but it's not happening. Once you've finished talking to them and they've told you to go off and talk to hte other trainers, they don't say anything else. Even after going to tall the other trainers and then back to the Welcomer, they don't give you anything else.
In all.. I've tried 4 different characters, thinking maybe it'll happen the right way with one of them and so far I'm just running around not having any clue what to do. I'm all for a learning curve.. but I'm beginning to wonder if Nevrax forgot when designing this game that there would eventually be brand new players trying to figure out what to do and where to go playing this when it went retail... After several hours of playing now, I'm as clueless as when I started and have yet to get past the "meet the trainers" deal. Even Anarchy Online, which has a considerable learning curve, didn't leave me feeling this clueless. Not very encouraging.
smirch wrote:Hi Lupine, welcome to Ryzom....
It took a while for me to get over this too. They plan on putting more sounds/music into the game in future patches. Right now I use it as an opportunity to bust out my own music as a soundtrack for kicking ass in Ryzom.
Try right clicking and selecting missions. Otherwise click the greeter once then after a second pause click again and you should run to her/him and the dialog will come up. The greeter missions are kind of lackluster and only push you to the different trainers/npc's anyway. Find a Corporal if you want to get started on money making missions.
Re: New Player... some questions
Actually doing anything once at the start will level you up. Kill a yubo and *bam* you pop. Craft a glove and *bam* you pop.
You can skip the greeter and get started without having to worry about their missions. You won't be missing anything.
You can skip the greeter and get started without having to worry about their missions. You won't be missing anything.
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Smirch
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Smirch
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Re: New Player... some questions
Thank you for the feedback on that. I've been killing the Yubos... pretty standard MMORPG stuff so far.
Can you make any suggestions as to what might be a good thing to start off with? I'm focusing on Magic and am a Matis. At this rate, if I can't figure out what else there is to do, this game is going to become real boring real fast.
I'm sorry for all the negatives.. It's just that I've played alot of MMORPGs.. Some I've found to be excellent, some so-so and some downright awful.. But all of them, so far and without exception, were *alot* better with getting new players up and running.
I really love the look, feel and style of this game so far and am very intrigued by the various gameplay features it boasts... It looks like it can be an excellent game. But, if I can't get past the earliest stages of it, then the rest of it is sorta pointless...
Can you make any suggestions as to what might be a good thing to start off with? I'm focusing on Magic and am a Matis. At this rate, if I can't figure out what else there is to do, this game is going to become real boring real fast.
I'm sorry for all the negatives.. It's just that I've played alot of MMORPGs.. Some I've found to be excellent, some so-so and some downright awful.. But all of them, so far and without exception, were *alot* better with getting new players up and running.
I really love the look, feel and style of this game so far and am very intrigued by the various gameplay features it boasts... It looks like it can be an excellent game. But, if I can't get past the earliest stages of it, then the rest of it is sorta pointless...
smirch wrote:Actually doing anything once at the start will level you up. Kill a yubo and *bam* you pop. Craft a glove and *bam* you pop.
You can skip the greeter and get started without having to worry about their missions. You won't be missing anything.
Re: New Player... some questions
Yeah magic is a tough route to start out on in the beginning unless you are playing with friends. I have a heavy lean towards melee since I like to solo as much as possible.
Here's my normal formula....
At char creation I take either all crafting, (for the big bag of generic material), or 2 crafting and something like magic, since melee combat comes free wasting packs on it only gives you a few extra lame skills and some easy to get equipment.
First out of the trunk I run to the corporals and grab as many of the easier missions, like killing yubos or collecting low quality resources, then head out of the village. Yubos will bump you up through the first few levels quickly and if you got all that generic crafting material you can pop up to roughly crafting 10 in one swift action. I start making my armor and weapons then head on to bodoc and capriyni slaughtering, while keeping an eye out for the stray gingo or ragus attacking the herd. Easy pickings. Around melee 10-13 you can start tagging the puny aggressives and in the late teens the kipee will become a whole lot easier.
Depending on what magic pack level you took you should be able to throw the occassional spell at the mob. If you're going to go magic I recommend committing all three packs to it since it's hard to roll it otherwise.
Here's my normal formula....
At char creation I take either all crafting, (for the big bag of generic material), or 2 crafting and something like magic, since melee combat comes free wasting packs on it only gives you a few extra lame skills and some easy to get equipment.
First out of the trunk I run to the corporals and grab as many of the easier missions, like killing yubos or collecting low quality resources, then head out of the village. Yubos will bump you up through the first few levels quickly and if you got all that generic crafting material you can pop up to roughly crafting 10 in one swift action. I start making my armor and weapons then head on to bodoc and capriyni slaughtering, while keeping an eye out for the stray gingo or ragus attacking the herd. Easy pickings. Around melee 10-13 you can start tagging the puny aggressives and in the late teens the kipee will become a whole lot easier.
Depending on what magic pack level you took you should be able to throw the occassional spell at the mob. If you're going to go magic I recommend committing all three packs to it since it's hard to roll it otherwise.
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Smirch
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Smirch
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Re: New Player... some questions
Wow...
Now that is a helpful post. Thank you! I can tell you've been playing this a bit
I think that's the kind of "nudge" people need when they're new in the game, too. I don't recall being told to talk to the Corporals to get missions, etc.. else that's the first thing I'd have done and probably would have saved myself alot of aggravation (and typing .
Sooo.. I'll get back into game and perhaps create another new char and focus on Crafting (which is interesting to me anyway)..
Thanks again!
Now that is a helpful post. Thank you! I can tell you've been playing this a bit
I think that's the kind of "nudge" people need when they're new in the game, too. I don't recall being told to talk to the Corporals to get missions, etc.. else that's the first thing I'd have done and probably would have saved myself alot of aggravation (and typing .
Sooo.. I'll get back into game and perhaps create another new char and focus on Crafting (which is interesting to me anyway)..
Thanks again!
smirch wrote:Yeah magic is a tough route to start out on in the beginning unless you are playing with friends. I have a heavy lean towards melee since I like to solo as much as possible.
Here's my normal formula....
At char creation I take either all crafting, (for the big bag of generic material), or 2 crafting and something like magic, since melee combat comes free wasting packs on it only gives you a few extra lame skills and some easy to get equipment.
First out of the trunk I run to the corporals and grab as many of the easier missions, like killing yubos or collecting low quality resources, then head out of the village. Yubos will bump you up through the first few levels quickly and if you got all that generic crafting material you can pop up to roughly crafting 10 in one swift action. I start making my armor and weapons then head on to bodoc and capriyni slaughtering, while keeping an eye out for the stray gingo or ragus attacking the herd. Easy pickings. Around melee 10-13 you can start tagging the puny aggressives and in the late teens the kipee will become a whole lot easier.
Depending on what magic pack level you took you should be able to throw the occassional spell at the mob. If you're going to go magic I recommend committing all three packs to it since it's hard to roll it otherwise.