Post Chapter 2 Wishlist

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kazuki
Posts: 65
Joined: Thu Sep 23, 2004 10:00 pm

Re: Post Chapter 2 Wishlist

Post by kazuki »

I would like to see what type damage a mob is doing to me, ex... the gingo pierces your arm, the capryni smashes your head... i can make special armors to protect against these things so i would like to know who does what type damage.
petej
Posts: 655
Joined: Tue Sep 21, 2004 1:48 pm

Re: Post Chapter 2 Wishlist

Post by petej »

Online (web) access to veiw player stats/info taken directly from Ryzoms database (Only if the player has allowed this with privacy filters for allie/guild/friend only access). Would like to be able to see/check tables of skill and fame lvls along with info such as time spent in game/guild/allies etc and maybe personal info (email/coms etc) -again guarded by a seperate privacy option that needs to be checked by the player before any access is given to others.

Player privacy issues are paramount with this and great care must be taken to ensure data security and veiwing priviledges are not abused
Zoraï : Master Desert/Forest/Jungle/Lakeland/PR Forager , Master Light Melee Weapon Smith , Jeweler Master , 201+ in All 39 Craft Branchs , All Craft Trainer and Outpost plans -gone walkabout (solo) awaiting new content
"There are no OMG's of mass destruction"
phase2
Posts: 10
Joined: Fri Sep 24, 2004 3:38 pm

Re: Post Chapter 2 Wishlist

Post by phase2 »

at the moment i see NO real use for the "walk" function. Why not make it so if a player is "walking" he is less prone to aggro attacks(decreases aggro range of mobs for instance)
Teams running about looking for mobs to fight would still get attacked same as they would now but a harvester that chooses the quiet life could move about a lot more freely amongst aggro mobs. Harvesters need as much room in their inventory as possible and shouldnt really have to carry 2 sets of armour (one set to dig in and one set to walk from mat location to mat location) +a weapon and incorporating a actual use for walk would be anice way of getting around this.

just thought id add tht most of what ive thought has been already mentioned in some way or another.

oh PLZ PLZ PLZ
bartenders tht sell "buff" drinks..

red wine = a quicker hp regen for 10mins
white wine= a quicker stam/sap regen for 10mins
ale=a slight increase in strength(or power for mages)
mead=a slight increase in attack rate(cast speed for mages)

BUT these can only be drunk in moderation, say 1 every hour or so and the penalty for "over consuming" leads to the character showing signs of actual drunkeness, ie blurred vision and slowed movements.
I think this could have a serious side to it and also ppl tht want to clown about can "over consume" and have a good laugh at each others expense.

ps. If something like this EVER gets incorporated in-game you know where you'll find me..... *hic* *burp*
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splatula
Posts: 152
Joined: Fri Oct 01, 2004 10:54 pm

Re: Post Chapter 2 Wishlist

Post by splatula »

A way to filter for tickets, in our inventories, so that I can find my junk in that mess o tickets. Also, make tickets from different factions/areas group together. They have different colours, it would be nice if they autoarranged neatly.

NEED FILTER CONTROLS AT TELEs.... I don't know how many times I accidentally leave a filter on, get to/or port to a tele and find out I can't buy a ticket. :eek: :eek:
sk8rss
Posts: 193
Joined: Thu Nov 11, 2004 9:40 am

Re: Post Chapter 2 Wishlist

Post by sk8rss »

The ability to make sets of armor/equipment, so when switching for different situations it doesn't take so long.

Also the ability to tame animals... A way I suggest to balance that would be to make it have to be animals you're fighting, and the process of taming would leave you vulnerable for a long period of time, so if you're unsuccessful it can mean death. Only allow certain animals to be tamed, like meks, but this also goes hand in hand with my next request...

Other domesticated animals, like any ofthe dog-like animals to travel with you, don't really carry anything, but different tamed animals perform different services. like a ragus would fight back against something attacking you. An Izam may work like a scout by flying high enough to see something, then leading you to it...etc.
Liquado ~ Zorai
Harvester of Materials,
Crafter of stuff,
Caster of (few) spells,
Killer of vile creatures

Guild Leader
Divine Order of Kamihood
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faedyne
Posts: 117
Joined: Mon Jan 17, 2005 11:29 pm

Re: Post Chapter 2 Wishlist

Post by faedyne »

stellus wrote:Battle Crafting!

Group crafting! It's the only skill you can't group on. of course there's not really more than one aspect to crafting that you could split up....
I'm still horn... uh... greatly anticpating tattoo and hair crafting.
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marct
Posts: 1154
Joined: Wed Nov 10, 2004 12:22 am

Re: Post Chapter 2 Wishlist

Post by marct »

The ability to kill valuable NPC's. I want to go kill the Jewel Merchant in Thesos. That will get everyone worked up! (of course only after I have bought my set.) They could be gone for 1 ingame day or a few hours or something. Fame would have to be more apparant. Maybe once -50 the gurads shouldn't let me into town without a little fight, and If I survive that, they let me pass, or maybe they make me pay a tribute, something.

As mentioned below the ability to multi select when in Inventory to move items, or in a vendor window to buy/sell items.

More rites.

Player creatable missions / tasks. Provide the scripting system for this. We would love to enrich the game. I can then share information with noobs, get them on their way, and get something that I want too.

The abillity to truley affect the living world. I want to be able to elliminate the dogs between Yrk and greenseed. Or at least they should learn to stay back away from the road till their numbers grow, and then come in as a pack. Obviously, different animals will have different "skills" and behavior patterns / learning.
~ Noinossalg (Noin to most) ~ OmegaV ~ King Of Nexus ~
~ Adventurer First ~ Home: Windermeer ~ Residence: Arispotle ~
~ The Windermeer Male Fashion Show Champion ~

~ Ubi major, minor cessat - The weak capitulate before the strong ~
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legokid
Posts: 277
Joined: Fri Oct 01, 2004 11:48 pm

Re: Post Chapter 2 Wishlist

Post by legokid »

These may have been sayed but what the hell.It would be cool if casters got a title for the spell that they master best.Take me for exsample i master ice so i think we should get a title like Ice Master or Ice Mage.This one is from my guild,we think it would kick ass if we could interact with objects like bars,chairs,beds,ect.My last idea is this and i think any mage will like it.When we cast a spell it will take the shape of an animal.Like this a ICE HAWK that would attack all the mobs in front of you for a distance that we set.
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marct
Posts: 1154
Joined: Wed Nov 10, 2004 12:22 am

Re: Post Chapter 2 Wishlist

Post by marct »

The abillity to set my compas in the 'Target Mode' and for it to stay that way until I change it. Or, at the very least the ability to use macros to control the mode of the compass. I would prefer the first option.
~ Noinossalg (Noin to most) ~ OmegaV ~ King Of Nexus ~
~ Adventurer First ~ Home: Windermeer ~ Residence: Arispotle ~
~ The Windermeer Male Fashion Show Champion ~

~ Ubi major, minor cessat - The weak capitulate before the strong ~
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oldmess
Posts: 634
Joined: Mon Dec 27, 2004 12:25 am

Re: Post Chapter 2 Wishlist

Post by oldmess »

marct wrote:The abillity to set my compas in the 'Target Mode' and for it to stay that way until I change it. Or, at the very least the ability to use macros to control the mode of the compass. I would prefer the first option.


I like this idea, but I would prefer the latter option. Being able to control the compass mode in a macro would combine beautifully with macros that automatically target a member of your party or your target's target (/assist).

To go along with that, could we make it so the /assist command works more than 20m away? Up to 100m would seem right; if I can see it and manually target it, why can't I use /assist on it?
OudKnoei - Pegasus-Foundation
Tryker / Karavaneer
Avatar of Destruction / Pikeman / Master of Life / mediocre digger in the sand

"I don't mean to sound bitter, cold, or cruel, but I am, so that's how it comes out." - Bill Hicks
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