Takashi wrote:Actually.... It does mean that. Frankly, if someone wants to start a conspiracy theory about the Kami working together with an elite group of homin crafters to make the ultimate weapon to eradicate all traces of life on atys... well more power to them. That's what people and homins do. If you don't let people think for themselves then they may as well all be NPCs who just speak scripts.
(snip)
Thanks for listening guys!
Takashi
Ryzom GM
Windermeer Events Team
Thank you for participating Takashi.
Now as to the question of how to hold events when there is such immense diversity amongst interpretation, it's quite simple.
You hold them.
Like the devs do.
No matter how any given characters interpret any given thing, when larger scale events such as battles, "evil take over the world schemes", weddings, races, invasions, espionage and natural disaster occur, characters react. Events are there to create plot twists and obstacles to a normal character's progression, they enrich developement, and encompass everyone regardless of how they see or interpret them.
They don't have to follow or subscribe to an outline of anything.
If a wave of Kitin all started dancing the conga and donn'd too-too's you better believe that anyone there to see it would react as thier character would react.
For example- some might scrub thier eyes out and decide it's time to quit the goo. Some might decide it's a trick of the enemy to decieve them and attempt to kill the offending Kitin off. Some might take it as a sign of the coming of Ma'duk and bow down to pray. No matter what anyone believes the purpose of that "event" is, it creates story, and interest, (or nightmares for some for this particular example../shiver
); but it relieves us of the status quoi day to day grind and gives our characters something to help define them, as well as direction.
After an event such as that for instance, the believers of the coming of Ma'duk might decide they must build a temple or even create offerings to the god, and set about doing so before he arrives. Or those thinking it was an enemy trick might plan a counter attack and arrange of "trick" of thier own to avenge thier eyes.
The possibilities are endless.
And no one has to agree with them.
Just agree to respect the people exploring them.
I think this is a strong and mature enough community to overcome any issues of cannon or rules if people simply take the time to recall the main goal here.
that being, as I understood it, to foster roleplay.
I hope and trust that the conference planned and those attending will truely hold to that focus, and not let arguments of specifics get in the way of building and nurturing a creative community.