One of the issues that remains to bug me from release is outstanding bugs that 5 months on remain un-fixed despite repeated ticketing, Im leaving out the fact I seem to bug something at least once a visit and so assume so does everyone else.
The bug that drives me nuts is the poor object alignment resulting in invisible walls. I was asked tonight to raise a world design ticket for everytime I came across this. Since I was in the nexus at the time I pointed out that it was every root to some respect 1 to 5m out and I wasnt going to be the unpaid bug reporter, Im a damn customer.
So Im wondering if anyone else has that annoying unfixed bug that drives them potty.
Lets talk about bugs
Lets talk about bugs
Een
Matis Forager, Armourer and Weapon Crafter
Jack of all trades master of none.
Matis Forager, Armourer and Weapon Crafter
Jack of all trades master of none.
Re: Lets talk about bugs
borguk wrote:So Im wondering if anyone else has that annoying unfixed bug that drives them potty.
Not me, mine got fixed in patch2 (the one where you lost your target when they died... I'm a healer so it was hella annoying)
One that is sure to be my most hated if it doesn't get fixed soon is the fact that there are still bugs with the racers - invisible riders, people not being able to see me after I have been riding, stuff like that
Re: Lets talk about bugs
Most definitely the graphics bug with large shield, the thing where it gets resized to somewhat smaller version of it depending on your current animation.
It's been around for ages and that is annoying, but not something that would really affect on my gaming experience
It's been around for ages and that is annoying, but not something that would really affect on my gaming experience
"Don't panic!" -Muffy
One minute, and a pack of torbaks led by Spinah, later:
"Ok, where do we spawn?" -Troxyvine
One minute, and a pack of torbaks led by Spinah, later:
"Ok, where do we spawn?" -Troxyvine
Re: Lets talk about bugs
borguk wrote:So Im wondering if anyone else has that annoying unfixed bug that drives them potty.
The broken TPs still drive me crazy, especially since now we can see they're actually broken. (Although I do like the fix to missions where something you're not qualified for shows up greyed out.)
Re: Lets talk about bugs
the enemies friends bug.. its very annoying when traveling in a huge group to press space to target an enemy and get a homin... and then not be able to cast til you click on the enemy... that one is really annoying me
Ailish, Matis Master of Pain.
Fiancee to Yamcha,
High Officer of Stormdancers.
Fiancee to Yamcha,
High Officer of Stormdancers.
Re: Lets talk about bugs
Packers sometimes refuse to give me back my things when I ask them to, and usually the only way for me to get them working again is to relog. I first had that happen about two months ago.
Can't say there's anything else that's annoyed me recently.
Can't say there's anything else that's annoyed me recently.
Re: Lets talk about bugs
ailish wrote:the enemies friends bug.. its very annoying when traveling in a huge group to press space to target an enemy and get a homin... and then not be able to cast til you click on the enemy... that one is really annoying me
Absolutely. That is the worst thing right now, especially during events.
Another thing that is a bit annoying, is the the missing "sort" button in the inventory. And the fact that you have to either equip or move it ect. to have it sorted. Same thing with tickets.
Would be a nice thing to have the tickets for one location right next to each other.
Lady Synn
Loving and Mourning Wife of Shinken (27.Feb.2005)
Whiskey for my men, Beer for my horses.
Loving and Mourning Wife of Shinken (27.Feb.2005)
Whiskey for my men, Beer for my horses.
Re: Lets talk about bugs
I hate the info lag bug:
For jewellery this is where you right click and/or select 'info' and half the time you get the stats of some other bit you were looking at earlier. Gets very confusing when doing toms of jewels with different boosts.
For jewellery this is where you right click and/or select 'info' and half the time you get the stats of some other bit you were looking at earlier. Gets very confusing when doing toms of jewels with different boosts.
Re: Lets talk about bugs
Stable bug here aswel.
Transferring a set of armor from the packer, and after 3 parts it freeses so you cant remove any more, luckily I had magic started so I bought sap crystal..
It is really annoying that such a basic foundation in the game as item management still isnt fixed, alltough several patch readmee´s (if I recall it right) have mentioned fixes for diff packer item management issues in the past...
Transferring a set of armor from the packer, and after 3 parts it freeses so you cant remove any more, luckily I had magic started so I bought sap crystal..
It is really annoying that such a basic foundation in the game as item management still isnt fixed, alltough several patch readmee´s (if I recall it right) have mentioned fixes for diff packer item management issues in the past...
Stormrider
Officer of DOA
Advanced Desert Forager, Impaler, Heavy Armorer & Defensive Magician.
Officer of DOA
Advanced Desert Forager, Impaler, Heavy Armorer & Defensive Magician.
Re: Lets talk about bugs
-Not being able to get stuff from packer
-Very annoying to find the right ticket in inventory, got about 50+ tickets ...
-Rite missions are simply a gamble, sometimes they gave an entry, most don't. I doubt there are actually any higher lvl entires for regions or mobs since i've done lots but without an effect. Are they even implemented yet? If not that would save me a lot of time trying to update my encyclopedia. Also the fact i have lots of prerequisites yet its totally useless without having the rite givers working, or almost impossible to find...
-No outposts/ guild missions
-What really annoys me is that there are loads of exploit spots ("using terrain to their advantage" according to the exploiters), for magicians or ranged fighters to attack mobs which can not get to them and still get XP for it. For example from a high cliff; that most people are abusing these spots to gain easy lvls; and the CSR team can do pretty much nothing against it. Give warnings isnt gonna do anything at all, just move them to the next spot to continue exploiting.
-Very annoying to find the right ticket in inventory, got about 50+ tickets ...
-Rite missions are simply a gamble, sometimes they gave an entry, most don't. I doubt there are actually any higher lvl entires for regions or mobs since i've done lots but without an effect. Are they even implemented yet? If not that would save me a lot of time trying to update my encyclopedia. Also the fact i have lots of prerequisites yet its totally useless without having the rite givers working, or almost impossible to find...
-No outposts/ guild missions
-What really annoys me is that there are loads of exploit spots ("using terrain to their advantage" according to the exploiters), for magicians or ranged fighters to attack mobs which can not get to them and still get XP for it. For example from a high cliff; that most people are abusing these spots to gain easy lvls; and the CSR team can do pretty much nothing against it. Give warnings isnt gonna do anything at all, just move them to the next spot to continue exploiting.