don't you just love how the devs brains work, for their latest stunt it must have been something like this
Dev 1 - hey people are making it through the kincher,ocyx and varynix and getting the thesos teleport.
Dev 2 - so!
Dev 1 - what you mean so, we can't be having people explore more than 5mtrs from pyr unless they lvl'd melee over lvl150
Dev 2 - no no no dont worry, some of them are high lvl harvesters looking for good quality mats they have the lvl to be there, just not in melee
Dev 1 - WHAT!! they should not be able to survive my ingenious placing of so many mobs that can kill them in one hit.
Dev 2 - but didnt making most mobs impossibly hard to kill satify you when we did patch 1.
Dev 1 - Well it didnt work people are still venturing outside the cities and especially grouping up and power lvling with the ocxy, damn some people are still bothering to play the game!!
Dev 2 - well what do you suggest we can't make the mobs harder we lost too many players last time we did that.
Dev 1 - Lets move the thesos TP somewhere stupid so they have to make their way through all the mobs again.
Dev 2 - thats the dumbest idea I ever heard, there should be a tp close to each town.
Dev 1 - we gotta do something or soon we'll have all they dirty noobs cluttering up thesos after I made the place so beautiful.
Dev 2 - well ok I'll make you a deal, you drop the idea of making the flaming forest the noob island and I'll let you move the thesos TP.
and so we have it..............crazy Dev wins again. why oh why did they move the thesos TP, was it purposly done to mess people up who can't take on all the kincher,ocyx and varynix?
I know there is a "safe" route (apparently) but its still the dumbest thing I've seen in ages. I like to have a change in scenery from pyr every now and again but I dont fancy the DP trap that is thesos springs.
p.s sorry for inflicting bad english,bad humour and a silly rant on you people but is just how I feel
thesos TP
Re: thesos TP
You mean Fyros no longer have easy access to ql200 mats, hummm
Guess you know what its like to be a Tryker now.
Guess you know what its like to be a Tryker now.
Re: thesos TP
borg9 wrote:You mean Fyros no longer have easy access to ql200 mats, hummm
Guess you know what its like to be a Tryker now.
fortunatly the spawn is still there so if you want the mats you can always die
Re: thesos TP
Sound like Lagoons of Loria .... alot like Tryker then .... I wonder if we have had a job swap program .... Fyros land devs swap with Tryker land dev ....dakhound wrote:fortunatly the spawn is still there so if you want the mats you can always die
Looks forward to having ql200 spot inside a town border with guards to keep off the aggro and a shop to buy and sell all my stuff in
Re: thesos TP
borg9 wrote:Sound like Lagoons of Loria .... alot like Tryker then .... I wonder if we have had a job swap program .... Fyros land devs swap with Tryker land dev ....
Looks forward to having ql200 spot inside a town border with guards to keep off the aggro and a shop to buy and sell all my stuff in
lol. tryker should have it harder, they need less mats cos they all 2ft tall and their armour can be made from offcuts of a garden gate.
yes thesos was easy
yes its still easy to pull the mats
no its not fun for people who like to explore a little
no its not fun for people who want to meet others there for guild events
its still a dumb idea, I would rather they made loria easier than put the thesos spawn in a stupid place
Re: thesos TP
Well, sometimes the logic behind things is quite out of comprehension, take the Knot of Dementia for example, or wherever that karavan teleport was moved: it has never worked in a first place, but they removed it since it was too close to goo...
Go figure. Not a huge loss to anyone to be honest, but that I find just amusing
Go figure. Not a huge loss to anyone to be honest, but that I find just amusing
"Don't panic!" -Muffy
One minute, and a pack of torbaks led by Spinah, later:
"Ok, where do we spawn?" -Troxyvine
One minute, and a pack of torbaks led by Spinah, later:
"Ok, where do we spawn?" -Troxyvine
Re: thesos TP
Eshin wrote:Well, sometimes the logic behind things is quite out of comprehension, take the Knot of Dementia for example, or wherever that karavan teleport was moved: it has never worked in a first place, but they removed it since it was too close to goo...
Go figure. Not a huge loss to anyone to be honest, but that I find just amusing
probably coz they couldnt get it to work
Re: thesos TP
IC: (in character): We may be small in stature ... but we are tough and proud ... come here and say that monkey man.dakhound wrote:lol. tryker should have it harder, they need less mats cos they all 2ft tall and their armour can be made from offcuts of a garden gate.
OCC: Adapt and survive .... to harvest ql200 spots and avoid the aggro/death spawn dig of loria ... we Trykers had to grow stronger, become more agile and succeed.
IC: The Lands of Fire have had a very easy time when it comes to harvesting.... the first land to feel the wraith of their own religious leaders. Maybe your Kami guardians are angry with the fact that you say one thing, you follow the Kami and will protect the lands, and do the opposite, you strip mine the resources from under their noses.
They may have move their magic transports to discorage you and remind you of the pact you made with them.
Re: thesos TP
(sort of in character) funny you say that I was practicing a little tryker "golf" the other night with the pyr crushers, their little heads make good golf balls although I'm sure they did'nt agreed.borg9 wrote:IC: (in character): We may be small in stature ... but we are tough and proud ... come here and say that monkey man.
I might just meet your best in the arena when the two alliances fight it out.
*thoughts drift off towards the thought of scoring tyker baseball homerun
Re: thesos TP
imo i like the new alter spot better the springs is a fun place =D
SIAFI ~ Member of the Samsara
Adv Desert Forager
Adv Desert Forager