ranged needs to be fixed.

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Lukati
Posts: 120
Joined: Thu Sep 16, 2004 7:14 pm

Re: ranged needs to be fixed.

Post by Lukati »

Gee, ranged combat is busted? The first 50 posts on the exact same issue didn't clue me in, but this one seems to have broken the spell!!!

And with me being moderately slow, I'm sure that the rest of these people got clued in at around, oh, about the first or second declaration of the broken ranged combat system.

On a more serious note - you REALLY need to stop being so damned redundant.
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tetra
Posts: 494
Joined: Fri Sep 24, 2004 6:24 pm

Re: ranged needs to be fixed.

Post by tetra »

Lukati wrote:Gee, ranged combat is busted? The first 50 posts on the exact same issue didn't clue me in, but this one seems to have broken the spell!!!

And with me being moderately slow, I'm sure that the rest of these people got clued in at around, oh, about the first or second declaration of the broken ranged combat system.

On a more serious note - you REALLY need to stop being so damned redundant.


Oh I'm sure if you go through my posting history, you will find a good deal more than 50 posts relating to ranged fight. I'm sure you will also pick up eventually that I don't care if some people are tired of hearing about a need to fix a skill that has had the single "fix" of placing it back to it's state in an earlier version of beta and giving it a uselessly small extra 16 shots of ammo per craft.
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josephm
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Re: ranged needs to be fixed.

Post by josephm »

xcomvic wrote:Yes please try but keep it interesting nonetheless :)


seriously. otherwise it's boring :p
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xcomvic
Posts: 607
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Re: ranged needs to be fixed.

Post by xcomvic »

josephm wrote:seriously. otherwise it's boring :p


very boring...
In response to the ignorant players out there:

I have more heart than anyone would know :) I will let you in on a little secret... I am doing this for my newborn daughter... no one else... I like that game, but I do not have the time anymore. My first priority is to my daughter. End of story.



josephm
Posts: 652
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Re: ranged needs to be fixed.

Post by josephm »

tetra wrote:And if you are going to hint at accusations of me being usinik like josephm did just before he got ignored, have cerest or someone compare the IP's and sod off.


I didn't think he would take that usinuk jazz that seriously. I didn't think it was humanly possible that someone should...compare IP's? dear lord.
uncus
Posts: 106
Joined: Sat Oct 02, 2004 12:02 am

Re: ranged needs to be fixed.

Post by uncus »

josephm wrote:I didn't think he would take that usinuk jazz that seriously. I didn't think it was humanly possible that someone should...compare IP's? dear lord.


Is it true that guys with small IP's buy Mektoub mounts to compensate?
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xenofur
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Joined: Tue Sep 21, 2004 8:36 pm

Re: ranged needs to be fixed.

Post by xenofur »

tetra, seriously, if you really want a change
take the ats thread, summarize it in short and clear words using easy to read formatting and ticket it as a suggestion
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lariva
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Re: ranged needs to be fixed.

Post by lariva »

What exactly is broken?


tetra wrote:it is a broken skill that has remained broken since beta 1.
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xenofur
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Re: ranged needs to be fixed.

Post by xenofur »

ok, take a melee and level it to 50 with only melee weapons
then make a new char and level it to 50 with only range weapons

then compare the fighting abilities, the downtimes and the amount of money spent on each
Mithaldu
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mboeing
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Re: ranged needs to be fixed.

Post by mboeing »

xenofur wrote:ok, take a melee and level it to 50 with only melee weapons
then make a new char and level it to 50 with only range weapons

then compare the fighting abilities, the downtimes and the amount of money spent on each


Take a melee lvl it up to 150, then take an elem mage lvl it up to 150.

compare their abilities, downtimes and the amount of money spend.

Is melee broken as well?
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