ryzloner wrote:The Harvesting skill tree could be rename "Ressources" and a subtree could be added for quartering. This tree could include :
- Quartering knowledge( know in the info window of a monster what type of mats it give and the maximun quality)
- A stanza to influence the quality of the quartering mats. Can increase for some % the Quality of the mats for the maximun that a creature can give.
- A stanza to increased the ammout of mats.
- A general Quartering stanza that limits the quality of the mats, Quartering 1(q10 maximun) Quartering 2(q20max) and so on..
- A Stanza for the quartering speed.
I don't want the quartering to be something painfull though and i want that it take the the same amount of time that it take now, I just want to have more control on what i quarter.
Alheina
The Silver Watch
Daughter of Jena
I agree that we should be able to control quartering and grade of mats more. I'd rather see it as part of the close combat line. Here's a thread where the whole idea was discussed:
http://www.ryzom.com/forum/showthread.php?t=9557