
Impression on new patch: MUCH BETTER ;)
Re: Impression on new patch: MUCH BETTER ;)
I think high ql items now have more hit points than medium, and medium more than standard. This makes sence as u get the same wep, it just lasts longer. 

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Re: Impression on new patch: MUCH BETTER ;)
I was wondering why a med ql amp now takes 15 amber.
Guess I should pay more attention to the patch notes
I agree though, it does make for more diversity, especially with items that require reasonably large amounts of a single mat type (2h swords, amps etc) as there is more scope for mix and match to get exactly what you want.
Guess I should pay more attention to the patch notes

I agree though, it does make for more diversity, especially with items that require reasonably large amounts of a single mat type (2h swords, amps etc) as there is more scope for mix and match to get exactly what you want.
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Re: Impression on new patch: MUCH BETTER ;)
I still think that if you are using 50% more amber on the medium plans, the stats should be adjusted accordingly.
got more amber, should have higher stats.......
hmmm
got more amber, should have higher stats.......
hmmm
Drookie
The Divine Council of Pyr
Re: Impression on new patch: MUCH BETTER ;)
and when will i get my basic plans back? i want to craft my Punnel pikes!!
Drookie
The Divine Council of Pyr
Re: Impression on new patch: MUCH BETTER ;)
I disagree, more mats should mean it lasts proportionally longerdrcole22 wrote:I still think that if you are using 50% more amber on the medium plans, the stats should be adjusted accordingly.
got more amber, should have higher stats.......
hmmm
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Re: Impression on new patch: MUCH BETTER ;)
More mats mean a better mix, which in turn gives a better overall balance on all the items stats.kibsword wrote:I disagree, more mats should mean it lasts proportionally longer
I believe the fixed maxiums for some properties have been upped for things like HPs on MQL and HQL.
With regard to amps 15 mats allow a great chance for the crafter to get all the bonuses balanced.
And of course there is the XP benefit for fast lvling from lvl 50 to 150 and then from 150+
Re: Impression on new patch: MUCH BETTER ;)
kibsword wrote:I disagree, more mats should mean it lasts proportionally longer
Yeah. would be too much to ask for a boost in stats anyway.
All in all, the changes are good.
Drookie
The Divine Council of Pyr
Re: Impression on new patch: MUCH BETTER ;)
Good point. Did not think this through. I'm looking forward to getting home and messing with some different amber types to see what i get.borg9 wrote:With regard to amps 15 mats allow a great chance for the crafter to get all the bonuses balanced.
Drookie
The Divine Council of Pyr