Chapter 2.3 Known Issues

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davoy
Posts: 19
Joined: Mon Nov 15, 2004 2:34 am

Re: Chapter 2.3 Known Issues

Post by davoy »

i also keep crashing every time i tp to yrkanis.i know a few others that had this before the patch but i've only started experiencing it since afterwards.
blkoster
Posts: 1
Joined: Thu Dec 16, 2004 4:05 pm

Re: Chapter 2.3 Known Issues

Post by blkoster »

Zoria Island, Ragus' have disappeared. I don't mean that they aren't there... they are now invisible. I would assume this is a bug and not a new power of the ragus. :)
blogie
Posts: 395
Joined: Wed Dec 01, 2004 11:03 pm

Re: Chapter 2.3 Known Issues

Post by blogie »

blkoster wrote:Zoria Island, Ragus' have disappeared. I don't mean that they aren't there... they are now invisible. I would assume this is a bug and not a new power of the ragus. :)

Stelth ragus power. 0.o
Azal
-Everlasting Newbie-
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borg9
Posts: 1976
Joined: Tue Sep 28, 2004 11:47 am

Re: Chapter 2.3 Known Issues

Post by borg9 »

First rite mission from Bar man in Tryker ....

Work till you reach the end and talk to the sage to collect you amber cube.

Then the mission disappears, no cube, nothing ..... no next step.

Heard for others that they are working on it, I hope that there is no longterm issue as the Rites missions have me very excited about the future :D

Had some issues mounting my packer, but after many repeated mount commands I finally hopped on and was away :D
Relocated to www.unnatural-selection.org
Neun

philu
Posts: 1308
Joined: Fri Sep 24, 2004 10:00 am

Re: Chapter 2.3 Known Issues

Post by philu »

helbreat wrote:seems everyone has lost there bars guild icons titles the lot heh

all i see above peoples heads is name and hp bar nothing else tried to refresh them in the list and apply but nothing worked
What you need to do is set the in-scene frind and enemy lists the same. Apparently they have got confused. Just set your enemy settings to same as your friend settings. If you set both to show the same things, you get the icons, bars, titles etc back. :)
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kostika
Posts: 1260
Joined: Fri Sep 24, 2004 6:48 pm

Re: Chapter 2.3 Known Issues

Post by kostika »

philu wrote:What you need to do is set the in-scene frind and enemy lists the same. Apparently they have got confused. Just set your enemy settings to same as your friend settings. If you set both to show the same things, you get the icons, bars, titles etc back. :)
Thanks Philu. That was driving me nuts last night :o )
~Kostika
Guild Leader of The Samsara
Atys Guardian

Stand and Deliver!!
oetken
Posts: 47
Joined: Sat Dec 04, 2004 6:43 pm

Re: Chapter 2.3 Known Issues

Post by oetken »

*Old* known issue: Inverted mouse steering is flawed. Its not in the gui controls and if u manually activate it, its still flawed: Steering the opposite direction for a split second at first move, than heading in the right direction afterwards. How can an excellent game like Ryzom be so .. mmm .. substandard?

And noone cares ... :-/
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sprite
Posts: 3169
Joined: Thu Sep 23, 2004 12:36 pm

Re: Chapter 2.3 Known Issues

Post by sprite »

philu wrote:What you need to do is set the in-scene frind and enemy lists the same. Apparently they have got confused. Just set your enemy settings to same as your friend settings. If you set both to show the same things, you get the icons, bars, titles etc back. :)
They're not exactly confused... just weirdly done. The peole that are affected by the "friends" setting are those in your contact/friend list. ofc this means that anyone not in the list is counted as an enemy which makes no sense *rolls eyes*

ps. this was not sarcastic towards you at all. And now that I've said that it sounds even more sarcastic so I'll just stop before I make things worse :)
"the" spriteh
SoTR
[size=-4]Read it, know it, live it
Remember kids, IOWIYAFOO![/size]
philu
Posts: 1308
Joined: Fri Sep 24, 2004 10:00 am

Re: Chapter 2.3 Known Issues

Post by philu »

sprite wrote:They're not exactly confused... just weirdly done. The peole that are affected by the "friends" setting are those in your contact/friend list. ofc this means that anyone not in the list is counted as an enemy which makes no sense *rolls eyes*
That's not right I'm afraid Sprite because one of the people I regularly team with is in my Friend list and still appears as an enemy. The patch has, in some way, screwed up the whole friend/enemy thing.

Before the patch, only mobs were enemies, now half my teammates are as well! In fact it seems to be anyone not in my guild! Not sure about other members of my race (Fyros) but I'll check that tonight.

I'd like to know exactly what the definition of friend/enemy is now because it certainly doesn't seem right to me. In team targetting seems OK but it makes targetting someone laid next to a non-aggro mob difficult because you can't just hit crtl-space like before. I am sick of trying to rez someone and not being able to target them because they are surronded by yubos or something and they end up dying before I get chance to fire off a heal.

This needs fixing/resetting or SOMETHING!
sprite wrote: ps. this was not sarcastic towards you at all. And now that I've said that it sounds even more sarcastic so I'll just stop before I make things worse :)
Don't worry I didn't take it that way ;)
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