jdiegel wrote:Again. Group notification of all looted items and the ability to split stacks. If one guy in the group is ninja looting, and not willing to split it, the entire group knows because they can see what he is looting. Once you realize the guys a greedy jerk you kick him from the group.
This is what alot of MMORPGS do but it doesn't enforce the loot schema, and it doesn't allow people who have died in battle to get a chance to loot. Auto distribute will eliminate having to click on the stupid corpse at all unless you need a mission item and it certainly saves time for other things more interesting. Who cares who is looting what, just distribute 1 item of equal value from a mob per player and cycle through that. if mob doesn't drop anything it will stay that one person's loot turn til he gets something.
This worked semi-well in DAoC except DAoC was totally random.