Search found 10 matches

by jurand
Wed Mar 23, 2005 5:54 pm
Forum: General
Topic: Q & A IV *Answers Posted*
Replies: 18
Views: 3216

Re: Q & A IV

1. When will the full item stat "fix" be implemented? ie. getting working dodge/parry stats on more items then just the two-hand sword.. 2. Will apartments ever allow for any degree of customization? ie. furniture, containers, etc.. 3. Are there any plans on implementing a permission system with the ...
by jurand
Sun Mar 13, 2005 3:44 pm
Forum: General
Topic: Q&A is updated *Feedback Here*
Replies: 11
Views: 2219

Re: Q&A is updated *Feedback Here*

....would still like to know if the stats on crafted weapons will ever be "fixed"... or if the getting them to show on the two hand sword is as much of a fix as can be expected....
by jurand
Thu Mar 10, 2005 4:30 pm
Forum: General
Topic: "fixed" dodge/parry stats
Replies: 0
Views: 1241

"fixed" dodge/parry stats

Ok, I'm quite happy that these have finally been "fixed" but, looking at a collection of different weapons, one begs to wonder why the 2-hand sword is the only one that actually shows them properly......

Is this really the extent of the "fix" when it comes to weapons?
by jurand
Thu Mar 10, 2005 3:12 am
Forum: General
Topic: Server population please!
Replies: 20
Views: 3518

Re: Server population please!

Ask guild leaders to post their guild roster #s, those are easily seen in the Guild Info screen... then add them up.

P.S. Aye, I know this will not be 100% accurate, but it will give you a general idea...
by jurand
Wed Mar 09, 2005 6:57 pm
Forum: General
Topic: Q & A Part II
Replies: 11
Views: 2848

Re: Q & A Part II

Crafting related question... When will(if ever) the crafting system going to be fully implemented? What I am talking about is the dodge/parry modifier info, target dodge/parry modifier info, +damage on ranged weapons, etc... Either implement it or remove the relevant bars from the crafting interface.
by jurand
Wed Mar 09, 2005 6:42 pm
Forum: General
Topic: Faction problems...
Replies: 16
Views: 2831

Re: Faction problems...

Was just saying that the Welcomer is the only NPC that would give missions regadless of Fame level.. but aye, no way can the Welcomer be reached. I did find one Zorai NPC, no tribe tag, just (Scout) .. similar to the one Morgan73 found looks like .. it awarded +Chalorogoos, -Mantis, -Zorai, -Tryker ...
by jurand
Wed Mar 09, 2005 5:12 pm
Forum: General
Topic: Faction problems...
Replies: 16
Views: 2831

Re: Faction problems...

Aye, your right Darkhound. Had a look at that chart myself and its does not paint a pretty picture. Would pretty much have to do missions for the Tribe Welcomer, since none of the other tribe NPCs are likely to even give missions when fame is negative.... or that has at least been the case with ...
by jurand
Wed Mar 09, 2005 4:55 pm
Forum: General
Topic: Faction problems...
Replies: 16
Views: 2831

Re: Faction problems...

Ah, -80 eh? Makes sense, seeing what is going on :\ Wish I had not looked to official posts for any meaningfull info... had he stated that its -80 at the moment and will be implemented later to trigger at -100 I would have never allowed the faction to drop so low. Oh well, lesson learned... ...now ...
by jurand
Wed Mar 09, 2005 4:29 pm
Forum: General
Topic: Faction problems...
Replies: 16
Views: 2831

Re: Faction problems...

I believe you are taking the Q&A answer to literally - from what I've heard, you can only have a max of + or minus 100 fame with any one fraction/tribe. I then tend to think of the Fame numbers as a % of how well a fraction/tribe likes or dislikes me. I would think you would have to lower your fame ...
by jurand
Wed Mar 09, 2005 3:43 pm
Forum: General
Topic: Faction problems...
Replies: 16
Views: 2831

Faction problems...

Ok, going by what was posted in Q&A: "...tribes only attack you if they have very GOOD reasons to do so (ie. you need a -100 fame with them)." We should be safe, untill hitting the -100 faction. This morning, while on my way to the usual PR spots I was attacked and killed on sight by Cholorogoos ...

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