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[Bugs] Patch 35

Posted: Sat Jan 08, 2005 6:46 pm
by atyra
- I think it's already known, but normal boss-mobs (without special skin) are still giving no loot.

Re: [Bugs] Patch 35

Posted: Mon Jan 10, 2005 6:03 pm
by arnheim
The devs are asking for an example - do you have one ?
Thanks,
David

Re: [Bugs] Patch 35

Posted: Tue Jan 11, 2005 9:34 am
by atyra
Got this information from a player but I will search for an example this afternoon.

Edit:

Bossmob loot Problem
- Examples: Ora, Rucca, Blacosis, Ibakus,...


Bugs:
- Kami adepts at pyr got missing names (one is named "Panomax", seems not correct)
- Animals are still "notexist" in compass contextmenu
- Items at stableboy are still q1 and multiple (5x same food, same packer (there are now 5 different types with different describtions, but every type is shown 5 times) and same mount.
- Cosmetic tents are selectable and got the title "tente_cosmetics" (found at Yrkanis)
--> At Yrkanis harstyler und tattooer are still very bad located
- Teleporttickets got numbers on it (maybe it's needed for something, but I don't think so...).
- "Hands" in the euip inventory window are still not working. You cannot equip your hands with anything.
- All chat-texts are still completely white (shout, region, guild,...).
- At the majestic garden kami welcomer (northeast of yrkanis) there are a few guards with missing names ("mhs_bandit_guards_mezzer_f") and membership at the "Company Of The Eternal Tree".
- The Enyklopedia-window got the "E" shortcut, but at the window-overview the key is not mentioned ("N/A"). You can change the key, but the new one will not be mentioned, too.
- There are no shortcuts for guild forum and mailbox and no way to set them (they're not mentioned in the keys-window).
- If mob/char/NPC name/titles are too long, there will be a proiblem with the target gauge (see attachment).