Defensive spell/defensive combat effects
Posted: Sat Sep 25, 2004 1:42 am
OK another noobish question...
I had Stun1 trained on my mage and was trying to use it on mobs. The spell animation is quite nifty, but I really don't see it having any affect on the mob. The mob doesn't slow down, it get a little gold sparkly around its nose for 3-4 sec, and that's it. Maybe even the gold sparkly is coincidental, because I do see that sometimes when I'm just blasting away with Acid or Cold.
Similar issue with my melee macer with Slow1 trained. I use it, sometimes 3-4 times in a row (hoping that maybe there is some kind of cumulative effect). Zilch. Nada. Nicht.
Why would I even want these skills if they don't seem to do anything?
Am I missing something here?
I had Stun1 trained on my mage and was trying to use it on mobs. The spell animation is quite nifty, but I really don't see it having any affect on the mob. The mob doesn't slow down, it get a little gold sparkly around its nose for 3-4 sec, and that's it. Maybe even the gold sparkly is coincidental, because I do see that sometimes when I'm just blasting away with Acid or Cold.
Similar issue with my melee macer with Slow1 trained. I use it, sometimes 3-4 times in a row (hoping that maybe there is some kind of cumulative effect). Zilch. Nada. Nicht.
Why would I even want these skills if they don't seem to do anything?
Am I missing something here?