Auto login and other strange tales...
Posted: Fri Sep 24, 2004 11:40 pm
OK, I've been in the beta for a while, and in the release for about a week. There are some things that I would like to see changed, and judging from some of the comments I've heard, so would many others.
So in no particular order...
1. Auto login
As I understand it, with one account I am bound to a particular server. Why is it then every time I start the game I have to manually select that server and click the 'connect' button? Surely it would be better to simply log me straight into my 'default' server? Even if other servers are planned (test server for example) can there not be a default server option? It's a small thing, but gets irritating.
2. Vendor selling
Couple of things here - We *really* need some kind of shift+click or bulk sell option. It takes an age to manually click an item, then click 'sell', then click the next item etc especially with a whole bag full of loot.
Actually, that brings me nicely on to the next point - loot. Why can we not sell meat, skulls etc to vendors anymore? Seems like only crafted items or components for same can be sold. This makes quartering a pain as you have to sift through the junk to find what you want, and also the selling of 'junk' items to vendors used to be a good way of making money to support crafting.
3. Trade channel
Could we possibly at some point have a trade or market channel? Nuff said on that...
4. Landmarks
I like to harvest. A lot. Really a lot. One of the most fun parts of harvesting for me is getting out there and finding a good spot. Trouble is, there is a very limited number of landmarks you can create (12 I think). Even on the n00b island this is not nearly enough, and on the mainland it's impossible. Please can we have more landmarks? Perhaps allow a certain number per harvest level or something like that.
That's all I can think of for now. I'd be interested to know whether others agree/disagree with these ideas.
Thanks
So in no particular order...
1. Auto login
As I understand it, with one account I am bound to a particular server. Why is it then every time I start the game I have to manually select that server and click the 'connect' button? Surely it would be better to simply log me straight into my 'default' server? Even if other servers are planned (test server for example) can there not be a default server option? It's a small thing, but gets irritating.
2. Vendor selling
Couple of things here - We *really* need some kind of shift+click or bulk sell option. It takes an age to manually click an item, then click 'sell', then click the next item etc especially with a whole bag full of loot.
Actually, that brings me nicely on to the next point - loot. Why can we not sell meat, skulls etc to vendors anymore? Seems like only crafted items or components for same can be sold. This makes quartering a pain as you have to sift through the junk to find what you want, and also the selling of 'junk' items to vendors used to be a good way of making money to support crafting.
3. Trade channel
Could we possibly at some point have a trade or market channel? Nuff said on that...
4. Landmarks
I like to harvest. A lot. Really a lot. One of the most fun parts of harvesting for me is getting out there and finding a good spot. Trouble is, there is a very limited number of landmarks you can create (12 I think). Even on the n00b island this is not nearly enough, and on the mainland it's impossible. Please can we have more landmarks? Perhaps allow a certain number per harvest level or something like that.
That's all I can think of for now. I'd be interested to know whether others agree/disagree with these ideas.
Thanks