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Critical hits. is there a way to increase these?

Posted: Wed Dec 22, 2004 3:13 pm
by moboid
I've been looking at what happens when i land a critical hit/get criticaly hit

Arms: Slow combat
Hands: Lower combat ability
Body: Stamina loss (about 1/2 physical damage)
Feet: Dodge
Legs: Slow Movement
Head: Stun

question is can i increase my chance to critical to the point i could use an aimed blow to get a desired effect, often enough to be worth it?

Re: Critical hits. is there a way to increase these?

Posted: Wed Dec 22, 2004 6:10 pm
by kibsword
I have never found the target certain body parts stanzas are worth the cost tbh, but thats just me :)

Re: Critical hits. is there a way to increase these?

Posted: Wed Dec 22, 2004 10:14 pm
by helbreat
kibsword wrote:I have never found the target certain body parts stanzas are worth the cost tbh, but thats just me :)


if you use head hit it can help alot dont you hate it when a kipee stuns you? and makes you defencless?

Re: Critical hits. is there a way to increase these?

Posted: Thu Dec 23, 2004 2:14 am
by moboid
oh yes, the idea of stunning a kipee with a melee atack was partly the reason for asking :)

Still quite satisfying having a mage stun it while you fight :)

be quite nice if rites give special moves, Kipee stun or kipee strike.. kipe style kung fu...

Re: Critical hits. is there a way to increase these?

Posted: Thu Dec 23, 2004 5:02 pm
by jaggarot
kibsword wrote:I have never found the target certain body parts stanzas are worth the cost tbh, but thats just me :)


Well it works in "PvP" - the "aim humanoid head" stanza certainly seemed to work during the nekkid boxing........