You don't know how lucky you are!
Posted: Sat Dec 18, 2004 4:53 pm
I have recently purchased a copy of Everquest II to try it out. I have an average machine .
Athlon 2600+
512 ram
FX5200
XP Pro with SP2 embedded
Ryzom runs pretty well apart from the odd crash and I enjoy the gameplay although the speed that the promised innovations is taking is not ideal.
EQ2 started fine as I was on newbie Island but the gameplay has now started stuttering a little as I get into the game proper but is bearable.
They have similar problems with frequent patches as the game progresses.
However, the most recent patch has put the game offline over 24 hours atm.
Boy, those Americans certainly know how to complain. The live chat was offline in 30 mins because of the volume of comments (complaints) and has not yet been restored.
Comparitively speaking both games have plus & minus points. I was amazed at the amount of content in the game (EQ2) from the off. You get your own bare room (which you can purchase or craft furniture for) and there were more missions than you could want. These included Guild missions. However, I tended to feel that this was making the game a tad linear as these missions had to be done to gain experience and specific levels.
SoR, on the other hand allows almost total freedom & both require the usual amount of hacking & slashing to progress. I also felt the graphics & characters were better rounded in SoR and you have more control over progression than EQ2.
If they could marry the better points of both games then it would be the super game we all look for. I still feel that SoR has the greater potential to fill that slot and am prepared to be patient until the new content is implemented. I even went as far as to recommend they try SoR during the current downtime ( on the 2 weeks free trial) but my article has disappeared rapidly. Strange.
The current downtime seems to be more than a small hiccup and the US community are not taking it well. Although I suppose if we were faced with the prospect of having SoR closed down for days to repair the consequences of a patch (rather than a few hours) I might feel quite incensed too.
In conclusion: I feel we are rather lucky that we have not encountered similar downtime in this game and expected more from EQ2 since they are building om their experience from the famous EQ. It might be that 'slow but sure' is the way for SoR and if we avoid the type of catastrophy currently suffered by theEQ2 community then so be it,
Athlon 2600+
512 ram
FX5200
XP Pro with SP2 embedded
Ryzom runs pretty well apart from the odd crash and I enjoy the gameplay although the speed that the promised innovations is taking is not ideal.
EQ2 started fine as I was on newbie Island but the gameplay has now started stuttering a little as I get into the game proper but is bearable.
They have similar problems with frequent patches as the game progresses.
However, the most recent patch has put the game offline over 24 hours atm.
Boy, those Americans certainly know how to complain. The live chat was offline in 30 mins because of the volume of comments (complaints) and has not yet been restored.
Comparitively speaking both games have plus & minus points. I was amazed at the amount of content in the game (EQ2) from the off. You get your own bare room (which you can purchase or craft furniture for) and there were more missions than you could want. These included Guild missions. However, I tended to feel that this was making the game a tad linear as these missions had to be done to gain experience and specific levels.
SoR, on the other hand allows almost total freedom & both require the usual amount of hacking & slashing to progress. I also felt the graphics & characters were better rounded in SoR and you have more control over progression than EQ2.
If they could marry the better points of both games then it would be the super game we all look for. I still feel that SoR has the greater potential to fill that slot and am prepared to be patient until the new content is implemented. I even went as far as to recommend they try SoR during the current downtime ( on the 2 weeks free trial) but my article has disappeared rapidly. Strange.
The current downtime seems to be more than a small hiccup and the US community are not taking it well. Although I suppose if we were faced with the prospect of having SoR closed down for days to repair the consequences of a patch (rather than a few hours) I might feel quite incensed too.
In conclusion: I feel we are rather lucky that we have not encountered similar downtime in this game and expected more from EQ2 since they are building om their experience from the famous EQ. It might be that 'slow but sure' is the way for SoR and if we avoid the type of catastrophy currently suffered by theEQ2 community then so be it,