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Lack of variety?
Posted: Fri Dec 10, 2004 8:42 pm
by sydius
Are all the regions similar to the Trikers region in that anywhere you go in it, youre pretty much doomed to see the same things?
Ive been playing for 3 days (pretty heavily, I might add) and prematurely left noob island at level 18 (Im getting by OK, though, surprisingly) and quickly left to explore the region. I found I cant go near most land due to the critters, and that about all I can kill are the weaker Yobos and some other herbivores, but that I expected since I left too soon.
Finding the water safe, though, Ive been swimming around for a good many hours. Occasionally I get my feet on hard land and run for a while, as well. One thing struck me, though if it werent for the very-seldom landmark (such as a portal or a city), or my map, I wouldnt be able to tell I had gone anywhere even after swimming/running for hours.
Not only is the scenery very monotonous (but pretty, Ill give you that), but there doesnt seem to be a wide variety of critters either. I see some giant crabs, giant insects, some dog things (ragus?), 2 species of bird, and 3 or 4 species of herbivore (which all stick to tight packs and dont really do anything). There are tons of all of the above, but I can only stare at identical crabs for so long.
What this game really needs, in my opinion, is far less of the species of animal that we have now, but many more species. That would, above all else, make the game incredibly more worthwhile to me.
The other thing is the scenery I got so utterly sick of sand and water that I decided to head to the forest region. I found someone from there to guide me (with the warning of certain death) and sure enough, died as soon as we went beyond the portal. This I absolutely love, surprisingly it SHOULD take an army, that makes it more fun to travel and makes a lot more sense, but what I dont like is the lack of variation within the regions (at least the Triker region).
I guess this is more of a rant than a question I do love the game regardless, I like the difficulty of it, and the graphics amaze me still, but a little more variety within regions would really benefit it in my opinion. Even the towns all look completely identical except in layout and size.
Re: Lack of variety?
Posted: Fri Dec 10, 2004 8:54 pm
by raynes
Well concerning the layout and look of the towns, the next patch upgrades tht aspect of the game.
As for the landscape being all the same. I can't comment on the Tryker lands as I haven't been there. I can coment on the Zorai lands and the Fryos Lands.
In Witherings (the Zorai Jungles) there is variety. At one end you have desert, around the whole thing you have purple stuff called goo. You have plains as well as hills and deep areas of vegitation. For animals there is a point where you have seen them all, but there is enough that it doesn't seem like you are seeing the same few over and over.
The burning desert (Fryos Desert lands) are really cool in my opinion. It is a desert but you have on area that is a really cool oasis. You have a deep canyon area. You have another area that is called the burning forest which you can see the trees burning at night. Then you have this island with trees that look almost like they are made of glass. I do think that the desert has less variety of animals than th jungle though.
Re: Lack of variety?
Posted: Fri Dec 10, 2004 9:07 pm
by zumwalt
Tryker lands seem dull because of the amount of water and concentrated land masses where the creatures are at, and since not a single creature can enter the water, it has its down side.
Matis lands are colourful, kind of more forest / plains with some desert area to it.
Fyros is mostly desert and Raynes described it well.
Zoria is heavy vegitation.
This game has creatures that are seasonal, along with some migrate, others hunt, some increase in population and spread like weeds if they go unchecked for to long.
Compared to other mmo's this one seems to have the best type of veriety etc. than the normal, hey look its an ogre, kill it, waith 15 minutes, look, same ogre, kill it.
Ancient cyclops comes to mind.. (horrible flashback)
We are at the base of the game, over time, the game will dynamically build up more and more as the storylines build.
So consider what you are playing now, nothing more than a foundation to what is to come.
Re: Lack of variety?
Posted: Fri Dec 10, 2004 9:11 pm
by xenofur
ok, @ mobs you got this:
http://ryzom.l9c.org/mobs.php
and each of them in different sizes (5 at least) + several named and differently colored versions of each
@ landscape: don't know about tryker, but in fyros you have quite a variety imho in that, you got normal desert, the canyons, the oasis, the cliffs surrounding the oasis, the burning forest and the frahar towers, personally i haven't seen all of it yet, but to me every region in fyros is quite unique
add to that the amazing evening, night and morning atmosphere and you have the land i love
in other lands you even have seasons constantly changing the lands appearance =)
Re: Lack of variety?
Posted: Fri Dec 10, 2004 9:20 pm
by sydius
xenofur wrote:ok, @ mobs you got this:
http://ryzom.l9c.org/mobs.php
and each of them in different sizes (5 at least) + several named and differently colored versions of each
@ landscape: don't know about tryker, but in fyros you have quite a variety imho in that, you got normal desert, the canyons, the oasis, the cliffs surrounding the oasis, the burning forest and the frahar towers, personally i haven't seen all of it yet, but to me every region in fyros is quite unique
add to that the amazing evening, night and morning atmosphere and you have the land i love
in other lands you even have seasons constantly changing the lands appearance =)
Well I admit I didnt see the majority of those animals in the Tryker region while exploring. I did a lot of exploring, though, so it makes me wonder how I could have missed them all and yet seen so many hundreds of the ones I mentioned.
I would love it if they put more sea critters and made it so you can dive/do some kind of basic underwater defense/attack.
As for the scenery, they had several labels on the map and I visited several of them, but couldnt tell them apart.
Re: Lack of variety?
Posted: Fri Dec 10, 2004 9:26 pm
by zarzen
Not every creature is in every area, and not every geographical feature is in every area.
If everything could be found everywhere, there'd be no point in exploring. In other words, you just haven't been far out enough yet. You've only scratched the surface.
Re: Lack of variety?
Posted: Fri Dec 10, 2004 9:42 pm
by sydius
zarzen wrote:Not every creature is in every area, and not every geographical feature is in every area.
If everything could be found everywhere, there'd be no point in exploring. In other words, you just haven't been far out enough yet. You've only scratched the surface.
Well thats all I can find the same creature in every area and the same geographical feature in every area, and Ive hit 3 of the borders of the Tryker region without finding anything new. I went in to some of the areas that dont have water, but other than they dont have water, they look the same too.
Is there any part of the Tryker region that is not just sand and water with palm trees and the occasional stretch of grass, surrounded by cliff?
If you mean the reason I havent found anything else is because I havent left the region, then I agree, but I dont see why there cant be more variety within the regions. All the regions SHOULD be drastically different or there would be no point in going to them, but you can have a vast amount of variety within each region and still keep their overall theme and their relative differences.
Now even if you disagree with the above, I WOULD have left the region were I able to. At low levels without a guild, it seems impossible (which I dont complain about), though, and Im not so willing to make new characters just to see things (I like to stick to one).
Re: Lack of variety?
Posted: Fri Dec 10, 2004 9:43 pm
by trosky
Wait till you see PR
Re: Lack of variety?
Posted: Fri Dec 10, 2004 11:02 pm
by swayzo
All the regions are the same basically. 3 towns in every region just moved around. So many outposts.
Only difference in each region is that mobs are different color and vary in level.
Even in pr you will find the same mobs you find up top. Although the land in pr is different then any other land. Maybe a few don't show up in other lands but for the most part. Its all the same.
Thats not why I play the game though. I play cause I like the gameplay. A skill tree that you can level whatever you want. Not limited by a class.
So far atm I am
92 2h melee
63 Defensive affliction
100 healing
137 offensive magic
89 Harvester
70 Amp crafter 60 Light armor
Re: Lack of variety?
Posted: Fri Dec 10, 2004 11:12 pm
by bodywand
If you really get into exploring you can find crazy things like Kidinak.. you pretty much have to suicide after dodging Kitin Patrols to do it though. As far as I know they are only in Underwood Woe and there are a ton of Kinrey between the entrance and them. I've been pretty just about everywhere in this game and I still come across stuff that makes me stop and stare.
-Fist
PS the mob pictured on that list isnt a kidinak ;D
http://img110.exs.cx/img110/8506/screenshot0304ew.jpg