A way to force fullscreen with opengl?
A way to force fullscreen with opengl?
just wondering because i have to re-configure my interface in-game everytime i start the game because it cant start in fullscreen, and i dont want to run with directx because thats the only thing that works atm...
Re: A way to force fullscreen with opengl?
ever since I increased my resolution ingame, I have to reset it everytime I log in due to only opening windowed. Annoying and would like to hear a nice fix ![Smile :)](./images/smilies/icon_e_smile.gif)
![Smile :)](./images/smilies/icon_e_smile.gif)
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Kibsy - Silan Alt (Arispotle server)
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Master of two, huggler of all!
Kibs' Autolauncher and Ammo shop
Vote for Ryzom on mmorpg.com!
Re: A way to force fullscreen with opengl?
This is how I get around the problem:
I use the hardware mouse (tick the option in the game config) then when I start up Ryzom I click the maximize button so the intro screen maximizes. If I forget to do it there - I can also do it where I select which char to take into Ryzom.
Then when the game opens and I have the fullscreen checkbox ticked - the game starts fullscreen.
Not perfect as sometimes I forget and have to mess about with my windows - but 9/10 I remember.
Cheers
Xorte
I use the hardware mouse (tick the option in the game config) then when I start up Ryzom I click the maximize button so the intro screen maximizes. If I forget to do it there - I can also do it where I select which char to take into Ryzom.
Then when the game opens and I have the fullscreen checkbox ticked - the game starts fullscreen.
Not perfect as sometimes I forget and have to mess about with my windows - but 9/10 I remember.
Cheers
Xorte
Re: A way to force fullscreen with opengl?
This used to work for me before Patch 1.xorte wrote:
I use the hardware mouse (tick the option in the game config) then when I start up Ryzom I click the maximize button so the intro screen maximizes. If I forget to do it there - I can also do it where I select which char to take into Ryzom.
Auriga
Retired
Retired
Re: A way to force fullscreen with opengl?
I used to get this and fixed it as follows:
1.) Go into the game configuration from the Ryzom menu (out of game)
2.) Click on Display.
3.) Click on "Direct3d" in the driver section (from "Auto" or "OpenGL").
That's it
, cured all my windows sizing problems!
1.) Go into the game configuration from the Ryzom menu (out of game)
2.) Click on Display.
3.) Click on "Direct3d" in the driver section (from "Auto" or "OpenGL").
That's it
![Smile :)](./images/smilies/icon_e_smile.gif)
Re: A way to force fullscreen with opengl?
I know how to get it fixed temporary, thats not the problem, but the fact that you have to do all these things everytime you start the game is not the best solution, as i hate setting up the interface/HUD or what you call it, everytime i start ryzom.
What im saying is, it would be better with a fix, then these tricks to get it working![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
What im saying is, it would be better with a fix, then these tricks to get it working
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Re: A way to force fullscreen with opengl?
that didnt help me, because the auto just picks opengl (wich causes the problem for me), so if i pick opengl in the configuration, it will give me the same problem...jaggarot wrote:I used to get this and fixed it as follows:
1.) Go into the game configuration from the Ryzom menu (out of game)
2.) Click on Display.
3.) Click on "Direct3d" in the driver section (from "Auto" or "OpenGL").
That's it, cured all my windows sizing problems!
Directx works fine... but i would rather use Opengl as i feel the gfxs runs more smooth on it.