i would like to see some stanzas like:
snap shot: higher rate of fire with a fair chance of hitting and short range
aimed shot: medium rate of fire with good chance of hitting target and medium range
sniper shot: slow rate of fire with maximum to near maximum accuracy against targets of similar level with maximum range allowed by the weapon equiped. unlike most shots the timer starts first while the shot is lined up and then the shot is fired so the user must not move or shot is canceled. when combined with "Aim at" stanzas this stanza it would have the ability for some truely devastating damage along with the effects that are associated with the targeted area of impact.
it would help improve the usefulness and the fun of ranged combat. plus its relatively simple. some of the bleed and ignore armor stanzas would be nice if they could be included in ranged combat as well but i am not sure if they would really bee needed if these stanzas were available.
i would really like to choose my type of attack more instead of just setting attack to autorepeat and keep and eye on my ammo clip while running around.
attempt at some simple ranged combat stanzas
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