Hit Locations

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deitrich
Posts: 19
Joined: Wed Sep 29, 2004 5:53 pm

Hit Locations

Post by deitrich »

What effect does the hit locations have? Do they have a certain effect on the mob if you hit them there (For example do Head hits stun, Legs slow etc) and if so do the relevant stanza's guarantee a hit on that location or just make it more likely?

Is there a list of each location and there effect anywhere?

Many Thanks
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keriann
Posts: 299
Joined: Sun Oct 24, 2004 2:05 pm

Re: Hit Locations

Post by keriann »

just makes a bit more likely... and as the way it is now.. that thing is useless.
-Hell has no fury like an agry kitten.
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ahremark
Posts: 72
Joined: Thu Sep 30, 2004 2:46 pm

Re: Hit Locations

Post by ahremark »

deitrich wrote:What effect does the hit locations have? Do they have a certain effect on the mob if you hit them there (For example do Head hits stun, Legs slow etc) and if so do the relevant stanza's guarantee a hit on that location or just make it more likely?

Is there a list of each location and there effect anywhere?

Many Thanks
Some armoured creatures have unarmoured body parts (Kipees don't have armoured heads for example if i remember correctly), focusing your hits in those area obviously increases your damage output (Unless you're using ignore armour as well).

I haven't used aim enough to tell for sure, but they should also make it possible to control where your critical hits go, wich could make it possible to control critical hit effects like Stun, Slow, Stamina drain etc.

Those effects are, however, a bit tricky to figure out. Critical hits on the legs typically produces a 'slow attack rate' effect, but there are aim stanzas for both upper and lower hind and front legs. Crits to the head are said to produce a stun effect (According to a few player made guides), but with 'aim head' i always end up with a drain stamina effect. I suppose experimenting is the best way to find out :)
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