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IDEA! please read.

Posted: Sun Nov 07, 2004 12:15 pm
by keriann
ok we are ALL having problems with the aggro monsters, expecially with them, now, I will put aside all my anger for the situation and give the perfect temporary solution until this crap is fixed:

MASK SCENT

in few words.. a stanza.. that continuously remains on you, that masks your scent not letting aggro monsters attack you. they will just ignore you like your not there. the power is interrupted only by

1) if you attack or cast offensive magic of any kind to ANY monster (yes you attack herbivores.. feel the wrath of the carnivores)

2) if the kami tolerance reaches zero when harvesting.

Re: IDEA! please read.

Posted: Sun Nov 07, 2004 12:19 pm
by xenofur
nice idea =)
please also take the time and submit a suggestion ticket :P

Re: IDEA! please read.

Posted: Sun Nov 07, 2004 12:25 pm
by keriann
I submitted as a suggestion ticket and also told to a senior guide directly.

Re: IDEA! please read.

Posted: Sun Nov 07, 2004 12:53 pm
by jackmor
Yes like it. Its been done before in other games. But, I doubt they will do it because I pretty sure they don't want anyone to leave there areas just yet. Not sure why though. I would like it just for pathfinding and exploring.

Re: IDEA! please read.

Posted: Sun Nov 07, 2004 1:02 pm
by mrozzy
I don't like it, it would make traveling to easy, on the other hand, a 10-15 sec aura like that would be nice.

Re: IDEA! please read.

Posted: Sun Nov 07, 2004 4:24 pm
by amitst
a 10-15 second aura would be worthless as we wil only be able to go an additional 30 meters before we are owned

Re: IDEA! please read.

Posted: Sun Nov 07, 2004 4:27 pm
by keriann
my suggestion is to make it an unlimited aura. at least for now then we can make it for wizards, with step improvements first lasts 2 minutes with a pause of 2 minutes.. then we can get stanzas to diminish the wait time or to agument the minute that lasts....

Re: IDEA! please read.

Posted: Sun Nov 07, 2004 6:44 pm
by dpkdpk
jackmor wrote:Yes like it. Its been done before in other games. But, I doubt they will do it because I pretty sure they don't want anyone to leave there areas just yet. Not sure why though. I would like it just for pathfinding and exploring.
I'm betting we're going to see some serious implementation of their NeL RAID system. That would explain centralizing the players and would explain making the fights much quicker than before.

Re: IDEA! please read.

Posted: Sun Nov 07, 2004 6:54 pm
by isabow
keriann wrote:my suggestion is to make it an unlimited aura. at least for now then we can make it for wizards, with step improvements first lasts 2 minutes with a pause of 2 minutes.. then we can get stanzas to diminish the wait time or to agument the minute that lasts....
unlimited aura = sap consumed (right?)

If there's one thing I'm finding with this game, you get nothing for free. So while they may give you an unlimited aura mask scent, they won't let you have it without a penalty no matter how good "I" think the idea is! :)

Isabow

Re: IDEA! please read.

Posted: Tue Dec 07, 2004 6:38 pm
by sk8rss
I don't like this idea, the agroing monsters are agroing...watch out where you're going and it becomes a little easier. This game isn't designed to allow just anyone to go just anywhere.