What we've been waiting for;
Posted: Sat Nov 06, 2004 11:18 pm
By now I'm sure that most On-line Players are familiar with the term "grind."
And, most of us would agree that a certain amount of grinding
is nessasary for proper character advancement in any RPG.
Without it, there is no sense acomplishment, no hyrarchy of in-game events,
and no room for character growth.
MMORPG's take grinding too far:
I have not found a MMORPG yet that I haven't lost interest in after a month or so because of the grind.
As a RPG gamer, at least half of the appeal, is learning and doing new things in a fantasy world.
If I want to grind, I can do it in this world, have just as much or more fun, AND get PAID for it.
For instance, what are most eight-hour-a-day jobs? A grind!
When a game starts to feel more like an assembly line than an adventure,
then someone has missed the entire point of playing a game in the first place.
What I really want in a MMORPG:
Content, content, content!
Give me a vast area to explore, with wildlife, indiginous peoples, high mountaintops,
deep vallys, ancient mysteries, forbidden crypts that crawl with evil things,
holy and sacred places.
Give me a bit of your creative license!
Let me make my own spells, weapons, armor, clothes, and enemies.
Fill my sense of wonder!
Peik my curiousity!
Stun my heart with dread!
But curses! don't set me on a blasted treadmill,
and expect me to run for hours to get almost nowhere!
Don't tease me with the promise of new content that lays just on the
other side of a treadmill either!
I'm not fool enough to think it won't take months on that treadmill to get to it!
Show me a virtual treadmill, and I'll show myself the nearest exit.
Grinding; there is a good reason we do it real life; Money!
But here in fantasy-land, we're the one's paying,
and the last thing I want to do after a day's work, is come home,
boot up the computer, and grind, grind, grind,
untill my eyes roll back into their sockets.
I am ashamed at the amount of players out there that think
this kind of gaming is acceptable... nay, FUN.
I am even more ashamed at myself and all the other true fantasy RPGers
for having put up with it as long as we have.
Still I look to this genre in hopes of seeing what for so long
I've been waiting for, a virual fantasy world that's actually fun to play in.
Ryzom was close. No longer.
The search continues...
And, most of us would agree that a certain amount of grinding
is nessasary for proper character advancement in any RPG.
Without it, there is no sense acomplishment, no hyrarchy of in-game events,
and no room for character growth.
MMORPG's take grinding too far:
I have not found a MMORPG yet that I haven't lost interest in after a month or so because of the grind.
As a RPG gamer, at least half of the appeal, is learning and doing new things in a fantasy world.
If I want to grind, I can do it in this world, have just as much or more fun, AND get PAID for it.
For instance, what are most eight-hour-a-day jobs? A grind!
When a game starts to feel more like an assembly line than an adventure,
then someone has missed the entire point of playing a game in the first place.
What I really want in a MMORPG:
Content, content, content!
Give me a vast area to explore, with wildlife, indiginous peoples, high mountaintops,
deep vallys, ancient mysteries, forbidden crypts that crawl with evil things,
holy and sacred places.
Give me a bit of your creative license!
Let me make my own spells, weapons, armor, clothes, and enemies.
Fill my sense of wonder!
Peik my curiousity!
Stun my heart with dread!
But curses! don't set me on a blasted treadmill,
and expect me to run for hours to get almost nowhere!
Don't tease me with the promise of new content that lays just on the
other side of a treadmill either!
I'm not fool enough to think it won't take months on that treadmill to get to it!
Show me a virtual treadmill, and I'll show myself the nearest exit.
Grinding; there is a good reason we do it real life; Money!
But here in fantasy-land, we're the one's paying,
and the last thing I want to do after a day's work, is come home,
boot up the computer, and grind, grind, grind,
untill my eyes roll back into their sockets.
I am ashamed at the amount of players out there that think
this kind of gaming is acceptable... nay, FUN.
I am even more ashamed at myself and all the other true fantasy RPGers
for having put up with it as long as we have.
Still I look to this genre in hopes of seeing what for so long
I've been waiting for, a virual fantasy world that's actually fun to play in.
Ryzom was close. No longer.
The search continues...