Page 1 of 1

Patch one ruined your game? fear not!! salvation is upon us :)

Posted: Thu Nov 04, 2004 9:03 pm
by svayvti
Unfortunately those are the types of games I came to Ryzom to get away from. I absolutely do NOT want to play WoW or EQ2, and I won't play Ryzom if it becomes the static-world and grind that they are.

Re: Patch one ruined your game? fear not!! salvation is upon us :)

Posted: Thu Nov 04, 2004 10:19 pm
by jesder
svayvti wrote:Unfortunately those are the types of games I came to Ryzom to get away from. I absolutely do NOT want to play WoW or EQ2, and I won't play Ryzom if it becomes the static-world and grind that they are.

Static world .. Grind ... these are less of an issue to me than how much I like the player community and how well of a job I feel the company behind the game is doing. This was one reason I was all happy about WoW 3 years ago .. Now I am not looking forward to it because I am not sure I will like the community it will spawn.

Re: Patch one ruined your game? fear not!! salvation is upon us :)

Posted: Thu Nov 04, 2004 10:32 pm
by gatineau
[QUOTE=svayvti]Unfortunately those are the types of games I came to Ryzom to get away from. QUOTE]

/agree ... I dread the thought of returning to the arrogance of SOE. And, if you don't like some of the Ryzom forum, go read the WoW forum. Ryzom is far more civilized, to say the least.

The game is STILL beautiful, STILL playable and, with the mini patch, some things are much improved. As far as patch 1 goes, the WORST case scenario here is STRIKE 1. So the batter is still alive and well.

Ryzom STILL has a great concept, is STILL continuing to develop the story line, STILL plans to carry out development as advertised, and STILL has dazzling customer service. Cerest keeps us well advised, despite our impatience.

LOTS of great folk are playing Ryzom. Hang in there, for all of our sakes. We are worth it. And, yes, Ryzom is worth it.

Re: Patch one ruined your game? fear not!! salvation is upon us :)

Posted: Thu Nov 04, 2004 11:22 pm
by lyrah68
Had this been SOny, they would have ignored the forums or had the forum bot just shoot sunshine up our collective tail pipes. We really have NO idea how lucky we are to have Cerest, well some of us don't. Sony would NOT have changed a thing. Bugs would EVENTUALLY been addressed...when the magic number of bug reports were recieved.

The foraging issue would have been addressed as "working as intended, get OVER it" and on. and ON. Maybe six months from now, after MUCH more nerfing, after we were all wimpering and sniveling, they would SLIGHTLY have unnerfed ONE feature from this patch.

I haven't logged onto my main yet, too much real life going on until after dinner. But I did get a short fun time with my alt's alt, a baby Tryker. The BIGGIE that I saw fixed was that the "cost" of extraction is NOT charged EACH time the silver action bar flashes...like last night. SO instead of an extraction costing 100, it was costing 100, 100, 100, 100, 100, 100 not enough focus, node depletes, area exhausted. NOW, you are charged ONCE for the action...as it should be. And on the alt...I DID max out my focus, she didn't need HALF of it, but better to have what you don't need, than need what you don't have.

Short take on mini patch. First off, WE GOT IT, Sony wouldn't have tossed us a bone with enough meat to bother with. Second off, we CAN work off the aggredious death points (I heard of more than a few DEEP into the 500k range, or higher). I will reserve ANY serious judgement on melee until AFTER I try mobs that were wiping the floor with me.

I still think that if they want to slow us down...ADD to what we need to reach level, and only increase the mob difficulty a TAD from PRE patch one levels. YES anyone, even a ZOMBIE that hasn't sleep five hours in the last month, and has a porta potty in his puter room, should NOT have reach 200 yet. But patch one was HARSH.

Re: Patch one ruined your game? fear not!! salvation is upon us :)

Posted: Thu Nov 04, 2004 11:29 pm
by isabow
[QUOTE=lyrah68]Had this been SOny, they would have ignored the forums or had the forum bot just shoot sunshine up our collective tail pipes. We really have NO idea how lucky we are to have Cerest, well some of us don't. Sony would NOT have changed a thing. Bugs would EVENTUALLY been addressed...when the magic number of bug reports were recieved.

Short take on mini patch. First off, WE GOT IT, Sony wouldn't have tossed us a bone with enough meat to bother with. QUOTE]

Still waiting for SOE to address several bug reports I have out to them on the Eclipse server. Thus, my butt is numb from the time spent in front of my 'puter anxiously awaiting their response.

Several month's later, Butt's still numb. But their shots of sunshine go well with the bot steaks we got in their last enhancement (getting rid of the macro bots in the cantinas).

Isabow

Re: Patch one ruined your game? fear not!! salvation is upon us :)

Posted: Thu Nov 04, 2004 11:31 pm
by ctusk
lyrah68 wrote:YES anyone, even a ZOMBIE that hasn't sleep five hours in the last month, and has a porta potty in his puter room, should NOT have reach 200 yet.
Why not ? ;) If there would be enough high level content it would be no issue. Eventually we will all be lvl 200+ .

Re: Patch one ruined your game? fear not!! salvation is upon us :)

Posted: Thu Nov 04, 2004 11:32 pm
by tmmamoru
If SOE was in charge of this and ran it like Star Wars, anyone complaining about the patch would have been banned. Anyone complaining about that would be teleported deep into the Prime Roots and left for dead. :)

Re: Patch one ruined your game? fear not!! salvation is upon us :)

Posted: Fri Nov 05, 2004 9:14 am
by jenuviel
svayvti wrote:Unfortunately those are the types of games I came to Ryzom to get away from. I absolutely do NOT want to play WoW or EQ2, and I won't play Ryzom if it becomes the static-world and grind that they are.
I actually agree with your assessment of those games. That said, I cancelled my subscription here after patch 1, and the mini-patch just didn't do enough for me to reconsider. Maybe I'm just not very good at MMOs (I've been playing them for 5+ years, but that doesn't necesssarily mean I'm "good" at them), but I was leveling at a slow crawl before patch 1 even went in. Granted, I do prefer to solo when I'm in "advancement" mode, but perhaps my slow progression has more to do with the fact that I spend a lot of time looking around and not so much going for "max xp." Either way, it's not very satisfying now. My main source of enjoyment from MMOs is the sense of progress I get from advancing my character; new levels, new skills, new equipment, new areas- those are the things I log on for. My real life job offers very little in terms of momentum, so I look for it in games.

Regardless of the reasoning, the current incarnation of the game just isn't fun for me despite the fact that I love the skill system, the lore, the races, and the systems; I just don't like the actual gameplay anymore. I'm continuing to check the boards in hopes that the game will go back to where it was, but I don't actually expect it to happen. Games like this aren't designed around players like me who fall below the curve, they're designed around the people who cross the various leveling thresholds first. Sad but true, and probably necessary for some reason.

What does this mean? Well, nothing in heaven or earth could get me to play another version of Everquest, especially a version of Everquest made by SOE. I don't like pvp, so Guildwars is out. Which leaves WoW. Apparently that game actually was designed to accommodate the slowbies like myself. Unfortunately, the WoW community scares the bajeezus out of me. Everything I've seen of its players and fans seems to indicate they have the maturity of the Spongebob crowd. Still, I've played MMOs with that crowd before. Ryzom was, in fact, the first MMO I've played that had anything but that crowd. I just wish the melee game in Ryzom was still enjoyable for me. As it is, I suspect I'll find myself doing the WoW thing and just muting a lot of channels. Not an ideal situation, but one I can live with.

Anyway, I'm keeping my fingers crossed.