Parry/Dodge
Posted: Thu Nov 04, 2004 7:15 pm
For melees.
I just checked both out, pre-patch dodge was better than parry for me, even with my shield (i'm 100+ 1h melee). I've always been dodging pre-patch, even with heavy equipment.
Now it looks like parry's gone better than dodge (using my shield), on the mobs i tested it, using dodge nearly got me killed and left the mob well alive, using parry allowed me to kill it.
I know it's the way it's meant to be: melee grunts are supposed to parry, "lighter" guys supposed to dodge but the modifiers on item infos are still 0/0... a bit confusing, that's why i'm asking if anyone else noticed something like that.
Check it out and tell me if i'm wrong or not (before i train the opening... ); this would clear the "should i dodge or should i parry?" question once and for all.
Little reminder, this is only for melee chars... i didn't check light suits as i'm no mage myself.
I just checked both out, pre-patch dodge was better than parry for me, even with my shield (i'm 100+ 1h melee). I've always been dodging pre-patch, even with heavy equipment.
Now it looks like parry's gone better than dodge (using my shield), on the mobs i tested it, using dodge nearly got me killed and left the mob well alive, using parry allowed me to kill it.
I know it's the way it's meant to be: melee grunts are supposed to parry, "lighter" guys supposed to dodge but the modifiers on item infos are still 0/0... a bit confusing, that's why i'm asking if anyone else noticed something like that.
Check it out and tell me if i'm wrong or not (before i train the opening... ); this would clear the "should i dodge or should i parry?" question once and for all.
Little reminder, this is only for melee chars... i didn't check light suits as i'm no mage myself.