Page 1 of 4
Re: Patch 1...nice Patch.......NOT
Posted: Wed Nov 03, 2004 8:32 pm
by shazzy
It's a bit more inline with how it should be now.
Mobs were just to easy and took to long to kill before. Now at least I have to use my brain and I can kill a mob faster than before and it seems to be more inline with any other mmorpg that I have played. Sure adjustments will be made that guaranteed but no point throwing a wobbly when something doesn't seem to go your way.
Re: Patch 1...nice Patch.......NOT
Posted: Thu Nov 04, 2004 12:04 am
by p46985
Shazzy can you please tell me how it should be? And how do you use your brain to defeat mobs? I tried to defeat a growling clopper at level45 melee, i barely managed had 50 hp out of 830 left and it gave me 500exp. After that i had to sit and recover for 2mins. Also when I get 2 vigourous Goaris on me they kick the s**t out of me... Am i missing something? I would really love to use some of your grey matter
Re: Patch 1...nice Patch.......NOT
Posted: Thu Nov 04, 2004 12:05 am
by p46985
Oh and btw, when using magic the same mobs (growling cloppers) are too easy. They die in 3 spells and never get close to me
Re: Patch 1...nice Patch.......NOT
Posted: Thu Nov 04, 2004 12:28 am
by shazzy
p46985 wrote:Oh and btw, when using magic the same mobs (growling cloppers) are too easy. They die in 3 spells and never get close to me
hehe well I tend to stick to birds and furries at the moment cos I'm only little in melee but yes they are easy to magic with the new concentration.
Re: Patch 1...nice Patch.......NOT
Posted: Thu Nov 04, 2004 9:36 am
by p46985
Still no comments on brain usage, come on Shazzy enlighten me please
I'll prolly switch to yubos and Mektoubs as well.... Killing cattle is legal in Ryzom, isn't it?
Re: Patch 1...nice Patch.......NOT
Posted: Thu Nov 04, 2004 1:10 pm
by hivewasp
p46985 wrote:Still no comments on brain usage, come on Shazzy enlighten me please
I'll prolly switch to yubos and Mektoubs as well.... Killing cattle is legal in Ryzom, isn't it?
Skill and brain usage has nothing to do with fighting in Ryzom... at the moment it's luck based:
- you're lucky if the mob doesnt hit you for max damage
- you're lucky if you don't have an add
- you're lucky if you don't get a resist
If you're not lucky you're dead... look at the DP amount, and the XP gain from killing one of those mobs; that growling clopper at 500xp for example... they're not worth the risk anymore, nothing is worth fighting for the xp vs dp ratio