Q: All that seems very good but what about casual gamers?
A: They are not forgotten, one can compare the game with a comet, those which play much will be very implied, that is to say the front of the comet, and those which play less will be nevertheless, but more in the tail of comet. They will be able to take part in defense facing the kittins, to choose a personality and choices but will have less influence on the Ryzom universe.
http://mmorpgs.info/showthread.php?t=1853 (Francais)
http://vnboards.ign.com/Ryzom_General/b ... 7504448/?5 (Crude English Trans)
As a casual gamer -- one who has muscled his way to 75 without much grouping, I have come to the realization of just how far behind I am, and how far behind I will continue to be as the weeks go on. After forming powergamer guilds and helping each other out, there are already many players 200+ (or closing in on it) in multiple skills in 6 weeks of release. The Head of the Comet is already established -- it's a few tightly knit guilds who are deaf to the rest of the game -- and it's getting pretty crowded up there.
Anyway, What I'm getting at is that the players who have the time are only widening the gap between the haves and havenots. I see a lot of lost people running around trying to find people or things to do and banging their head against the wall. Not a lot of tools in-game to really help them out, and without any real endgame incentive to get to 250 (REAL PvP, cool weapons/armor, Spaceships, Free Pizza, whatever), and a feeling of inadequacy with so many uberly-high people around rubbing it in, what's keeping the "Tail of the Comet" from falling off completely?
In any event, Kitin Meat Shield was not what I had in mind; Anyone else?