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Patch 1 Patch Notes!!
Posted: Fri Oct 29, 2004 4:37 pm
by teleios
http://sor.warcry.com was given access to some of the patch 1 notes. Head over and check them out!
Re: Patch 1 Patch Notes!!
Posted: Fri Oct 29, 2004 4:56 pm
by jdiegel
I would have liked to have seen a few words on stability and compatibility issues.
Other than that, I wonder if our lack, as players, in addressing the goo situation since launch enabled it to spread the way it is in Patch 1...
Re: Patch 1 Patch Notes!!
Posted: Fri Oct 29, 2004 5:16 pm
by thanakar
hrm..looks like crafters who specialized in amps and took 2h to 101 are going to have to restart at 51 and grind close combat crafting to 101 to get to the point they were for amps before the patch.
+The new magic amplifiers require Craft=>Melee=>CloseCombat=>MagicAmplifier crafting skills.
Re: Patch 1 Patch Notes!!
Posted: Fri Oct 29, 2004 5:42 pm
by eegreen
Thanks for posting this link.
Re: Patch 1 Patch Notes!!
Posted: Fri Oct 29, 2004 5:44 pm
by Starla
thanakar wrote:hrm..looks like crafters who specialized in amps and took 2h to 101 are going to have to restart at 51 and grind close combat crafting to 101 to get to the point they were for amps before the patch.
Probably another oversight.
Re: Patch 1 Patch Notes!!
Posted: Fri Oct 29, 2004 5:49 pm
by dpkdpk
teleios wrote:http://sor.warcry.com was given exclusive access to some of the patch 1 notes. Head over and check them out!
Odd, I would have thought the paying players should have exclusive access first.
Oh well, at least they're somewhere.
Does this mean sor.warcry.com is the official unofficial source of Ryzom information?
Re: Patch 1 Patch Notes!!
Posted: Fri Oct 29, 2004 5:59 pm
by jesder
Interesting ...
"Task Reset
With the modifications to the task set and the replacement of problematic tasks, this chapter brings with it a complete task wipe. All active tasks will be considered to be abandoned."
Are they adding any tasks or just fixing what was there?
Re: Patch 1 Patch Notes!!
Posted: Fri Oct 29, 2004 5:59 pm
by korin77
Woot looks like alot of the harvesting issues are being addressed. Hopefully it fixes all the tracking issues with specific mats.
Re: Patch 1 Patch Notes!!
Posted: Fri Oct 29, 2004 6:18 pm
by wedge02
Wonderful, this patch looks like a real step in the right direction. I especially think that it is clever how each new game mechanic is tied to a role play reason why the world has changed, Ive never seen that done before.
Re: Patch 1 Patch Notes!!
Posted: Fri Oct 29, 2004 6:19 pm
by neiana
teleios wrote:http://sor.warcry.com was given exclusive access to some of the patch 1 notes. Head over and check them out!
Atrium Keepers? Where are these fine Trykers, or does this mean we finally get a new Tryker faction?
- N