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Ryzom on full graphical blast
Posted: Tue Oct 26, 2004 1:03 am
by raynes
http://icandies.org/ryzom/screenshots/
*Images were either cropped or resized to 1024X768 from original 1600X1200 size. They were also converted from .tga to .jpg. No other editing was done.
Re: Ryzom on full graphical blast
Posted: Tue Oct 26, 2004 6:17 am
by jurism
I am playing on 1280x1024, all option maxed out and anti-aliasing turned on... it's pure eye-candy! on the other hand, with lower settings it is a real mess...
Re: Ryzom on full graphical blast
Posted: Tue Oct 26, 2004 7:16 am
by paulrgod
Yeah the graphics are awesome, i play at 1280 x 1024 with 4x anti aliasing, 8x anisotropic filtering and all in game settings maxed, it looks breathtaking all the time with little slowdown or lag.
Dunno if anyone else has noticed also since the recent patch the graphics are even better. Before the fogging on distant objects, such as trees and the roots above didnt match the sky, they have now fixed this and they blend together correctly, so it looks even better.
What the screens dont show is how incredible the animation of the critters is, easily some of the most incredibly animated critters in any game - mmorpg or not.
Re: Ryzom on full graphical blast
Posted: Tue Oct 26, 2004 12:12 pm
by raynes
Unregistered wrote:I wish it looked that good on my computer. What's your setup?
Have this same computer but with an AMD 2800 processor, not a 3000 processor.
http://h10025.www1.hp.com/ewfrf/wc/docu ... =c00054872
I upped the ram to 1gig and I installed a nvidia fx 5600 ultra video card.
The main reason I posted this here is because of all the people that don't think Ryzom has good graphics. The screenshots speak for themselves.
Re: Ryzom on full graphical blast
Posted: Tue Oct 26, 2004 12:39 pm
by vladww
Re: Ryzom on full graphical blast
Posted: Tue Oct 26, 2004 2:10 pm
by raynes
You really should get out more...
Re: Ryzom on full graphical blast
Posted: Tue Oct 26, 2004 2:26 pm
by jurism
Aneu wrote:But it does!!!
mmhhh... not to me, sorry.