Dodge Vs. Parry
Posted: Sat Oct 23, 2004 2:23 pm
Heya,
I am playing a primary caster (light armour) who occasionally dual wields a dagger and sword if needed. At present, I only have 30 Fight, have basic 20q light amour, and am still on noob Mantis island. I have some spare Fight points, and was wondering what skill tree to invest in for the "after dodge" vs. "after parry" options. I know how to switch modes between dodge and parry, but really can't see any differences or benefits when I do. I have heard some theories that the (future) amour bonues have an impact, light versus heavy, and that 1hd versus dual wield versus 1hd/shield may all alter the equation. So, my questions are if either skill line is useful in my current case, and which would be better?
Thanks.
Thomas
I am playing a primary caster (light armour) who occasionally dual wields a dagger and sword if needed. At present, I only have 30 Fight, have basic 20q light amour, and am still on noob Mantis island. I have some spare Fight points, and was wondering what skill tree to invest in for the "after dodge" vs. "after parry" options. I know how to switch modes between dodge and parry, but really can't see any differences or benefits when I do. I have heard some theories that the (future) amour bonues have an impact, light versus heavy, and that 1hd versus dual wield versus 1hd/shield may all alter the equation. So, my questions are if either skill line is useful in my current case, and which would be better?
Thanks.
Thomas