Blind NERFED??
Posted: Wed Oct 20, 2004 11:24 am
A few days ago blind 2 would hold hard kipee pretty well in a fight. Tonight (with blind 4) I can blind a mod kipee for about 9 rounds which is fine, then 3-5 after it wears and down to 1-2 rounds eventually. I think it's fine when it goes to 3-5...but by the 4th blind the spell is useless.
Ok this totally SUCKS. It doesn't fix blind like a majority of us wanted, modifying it so creatures can attack. it just NERFS it. How lazy are the devs? Fine they threw in something we complained about, but if ANY of you encourage bad fixes 'just because they happened' you are going to help lead this game to it's self destruction. It's things like these that make me want to quit. and I problably will, and pull everyone at the office who also plays with me, into better balanced and tested games.
I problably wouldn't be so bitter if my own character wasn't so bugged, and I know I've submitted two tickets on it. I've got stun hooked up to 25 credit casting time and some other things so I can use minimal if no sap. But it STILL takes 50 sap a round. Ahrzrarn tested it on his char and it worked fine, no sap taken. This morning it worked again for a few hours then broke again. The GM I talked to said 'oh, all link spells take an amount of sap to work'. So I say 'ok what'sthe point of me increasing the casting time of the damn spell and it still taking 50 sap?' sheesh. So that was the second ticket. As of 13 hours from then it hasn't been fixed. Ahrzarn used the EXACT same setup I ran from my char and I was reading the window to tell him.
So I guess if it works for others, then I, a paying customer am just not a priority. I didn't mind before blind was nerfed, because at least my mage could still do something. Now? I'm screwed unless I'm a stupid nuker which is just what all mages in all the other stupid mmo's start being.
Don't get me wrong, I love ryzom, I run around for hours just to take screen shots because it's so beautiful. The concept and character trees are wonderful. I just wanted to make this post as vehment as possible against the game designers falling into a pattern of BAD BALANCING decisions which has led to the ultimate demise of several very good games.
Ok this totally SUCKS. It doesn't fix blind like a majority of us wanted, modifying it so creatures can attack. it just NERFS it. How lazy are the devs? Fine they threw in something we complained about, but if ANY of you encourage bad fixes 'just because they happened' you are going to help lead this game to it's self destruction. It's things like these that make me want to quit. and I problably will, and pull everyone at the office who also plays with me, into better balanced and tested games.
I problably wouldn't be so bitter if my own character wasn't so bugged, and I know I've submitted two tickets on it. I've got stun hooked up to 25 credit casting time and some other things so I can use minimal if no sap. But it STILL takes 50 sap a round. Ahrzrarn tested it on his char and it worked fine, no sap taken. This morning it worked again for a few hours then broke again. The GM I talked to said 'oh, all link spells take an amount of sap to work'. So I say 'ok what'sthe point of me increasing the casting time of the damn spell and it still taking 50 sap?' sheesh. So that was the second ticket. As of 13 hours from then it hasn't been fixed. Ahrzarn used the EXACT same setup I ran from my char and I was reading the window to tell him.
So I guess if it works for others, then I, a paying customer am just not a priority. I didn't mind before blind was nerfed, because at least my mage could still do something. Now? I'm screwed unless I'm a stupid nuker which is just what all mages in all the other stupid mmo's start being.
Don't get me wrong, I love ryzom, I run around for hours just to take screen shots because it's so beautiful. The concept and character trees are wonderful. I just wanted to make this post as vehment as possible against the game designers falling into a pattern of BAD BALANCING decisions which has led to the ultimate demise of several very good games.