Page 1 of 4

New Patch 1.7.0 Kitins' Lair

Posted: Mon Dec 14, 2009 3:49 pm
by Yumeroh
Hello all!

Here is the long-awaited 1.7.0 patch to lead in your holiday season this Tuesday, 15 December. This patch contains:

The Kitins' Lair

It's been years coming, and now it is here: a new zone! And now it's done and the first part of the Kitin's Liar is now open for you. But don't just go rushing in there, you'll not leave it with your skin intact!
With the release of the Kitins' Lair, we have also added 2 new "rites", linked to the Kitins.


Role Play Profile

The new "Profile" web application allows you to define your character's heritage and identity. For example, you can fill the date of birth of your character, parents' names, biography etc.
When a player right clicks your character and then chooses "Info", they will see your profile!


New display of the target's level

Many of you expresses yourselves regarding the new display system of the level of your target, introduced in a previous patch. We have considered your comments and decided to combine the best of both systems. We put back the stars which indicate approximately the level of the creatures while keeping the display of the precise level when your level is close to the one of the creature.


Miscellaneous :
  • New mail or post notification are back! You will see them next to your compass.
  • The new RP and guild forums are now accessible using SHIFT-G
  • The new mail system is now accessible using SHIFT-M
  • Official support for Windows 7
  • Fixed various minor bugs
The whole Ryzom team wishes you happy holidays!

Re: New Patch 1.7.0 Kitins' Lair

Posted: Mon Dec 14, 2009 3:55 pm
by ajsuk
Sounds great. Hope it is.

PS: Is Thuesday a new 8th day of the week? I'm sure we could all use one of those. ;)

Re: New Patch 1.7.0 Kitins' Lair

Posted: Mon Dec 14, 2009 4:09 pm
by sidusar
Yumeroh wrote: New display of the target's level

Many of you expresses yourselves regarding the new display system of the level of your target, introduced in a previous patch. We have considered your comments and decided to combine the best of both systems. We put back the stars which indicate approximately the level of the creatures while keeping the display of the precise level when your level is close to the one of the creature.
This actually had me more awestruck than the announcement of the kitin lair. It's... so refreshing having devs that actually listen to our suggestions. :D

I'll be properly excited over the kitin lair once I see it. ;)

Re: New Patch 1.7.0 Kitins' Lair

Posted: Mon Dec 14, 2009 6:55 pm
by ajsuk
jwenting wrote:are you ill? You're so positive today, has to be something wrong with you.
Give it time, haven't got to see it yet. If it turns out to be crap normal service will resume. ;)

Re: New Patch 1.7.0 Kitins' Lair

Posted: Mon Dec 14, 2009 6:57 pm
by alisa112
o.O

[twitch]

Re: New Patch 1.7.0 Kitins' Lair

Posted: Mon Dec 14, 2009 7:18 pm
by kalindra
Whoa ! After the Raid engine, the Kitin nest... and rites ! How awesome... now I wonder how to access those rites. :eek:

Re: New Patch 1.7.0 Kitins' Lair

Posted: Mon Dec 14, 2009 7:23 pm
by katriell
Awesomesauce all around, although I reserve some judgment about the Kitins' Lair.

One question: will mail and guild forum posts from the old system be carried over into the new?

Re: New Patch 1.7.0 Kitins' Lair

Posted: Mon Dec 14, 2009 7:27 pm
by kalindra
NO. They won't. That's why I've been advising people to take screenshots of them.