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Holkshop

Posted: Mon Sep 28, 2009 10:30 pm
by holkan
Hello Guys from Arispotle,
I'm working on a shop system for merchants to display prices of their items.

To use it, you need to create an account.
Then you can add craft and materials that you want to sell.

If you only want to buy something, just create an account and take a look

This version is still in development and i need to finish some things but you can let me your feedback about it

http://atyscraft.free.fr

You can change language of the site by clicking on the flags. Translation are not finished yet but coming soon.

Thanks !

Re: Holkshop

Posted: Tue Sep 29, 2009 1:53 am
by chibiarc
I would appreciate to browse the goods without an account. Not going to sign up for every little app... Not to mention entering the API key.

Also check http://dev.ryzom.com/boards/10/topics/906

...

So to use those applications a player has to enter his/her API Key into an untrusted 3rd party application.

With the full key and the api, a player then becomes completely see-through.
Account information, character parameter, money, inventories, factions, items and skills basically everything is visible and (ab)usable.

Re: Holkshop

Posted: Tue Sep 29, 2009 6:41 am
by holkan
The user have to enter its API Key to detect its "Environment"
If you're from Leanon, you dont care to see sales from Aniro

That is why the system is asking the key for any user

Another solution would be to propose a filter to choose the server.

Re: Holkshop

Posted: Tue Sep 29, 2009 9:12 am
by katriell
holkan wrote:Another solution would be to propose a filter to choose the server.
That would certainly be a better solution.

Re: Holkshop

Posted: Tue Sep 29, 2009 11:00 am
by holkan
katriell wrote:That would certainly be a better solution.

I just added a filter for the server.

Re: Holkshop

Posted: Tue Sep 29, 2009 1:03 pm
by suib0m
Very nice with the filters. Good work :)

Peace,
- Sui

Re: Holkshop

Posted: Tue Sep 29, 2009 1:08 pm
by holkan
Thanks suib0m ;)
I'm still working on translations/interface/bugs.
I'll try to finish everything ASAP and give some documentation.