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A bug can dampen a sense of mystery…

Posted: Fri Jan 02, 2009 5:19 pm
by beaut666
http://epicdolls.com/beauturkey/?p=787

A new short read from my blog. I have become more and more interested in how perceptions in MMO's can lead some players to thinking that their gameplay is different. Like a placebo affect?

It gets to me, too, sometimes.



Beau

Re: A bug can dampen a sense of mystery…

Posted: Fri Jan 02, 2009 11:38 pm
by katriell
They are planning on events and storyline movement.

To that note of what is - I hope - reassurance, I add that you make a good and interesting point in your article. The uncertainty as to whether an experience is functioning correctly or glitched kind of yanks the cozy rug of fantasy-reality/immersion out from under you, leaving you with a bare floor of knotty planks spaced too far apart, affording you a disconcertingly abnormal glimpse of the building's internal organs.

Re: A bug can dampen a sense of mystery…

Posted: Sat Jan 03, 2009 1:22 am
by beaut666
Oh, I know what you mean, and what they meant, trust me.

I double-thought posting that, but then I remembered that we have pretty much only heard one announcement.

Also, I have been here for uhm..let's see...*opens new window*

Since Dec 23rd, '06 (god I wish I would have kept an exact blog of that day! lol ) ..so, even though the game is wonderful, just a small smidge of "newness" would go a long long way.

Trust me, I am the last one to argue for whining about updates.

But yeh, bugs SUCK, and Ryzom is pretty much without 'em! :)

Beau

Re: A bug can dampen a sense of mystery…

Posted: Sat Jan 03, 2009 1:28 am
by acridiel
Well, About 50 Leanon Players today took out a Snowman run Amok and his cronies in the big Matis Arena.
If that´s not "new" to you I don´t know what is ;)

Man, it was FUN to battle these, even if they just dropped the usual stuff :D

CU
Acridiel

Edit: Yes, it took about 50 of us working together for quite some time to even hurt Frosty!

Re: A bug can dampen a sense of mystery…

Posted: Sat Jan 03, 2009 2:10 am
by whiterider
Yup, we had the same, although it was dead by the time I logged. :(

Re: A bug can dampen a sense of mystery…

Posted: Sat Jan 03, 2009 4:36 am
by iceaxe68
Woohoo! I was lucky and got to be there for it.

That snowman was one tough dude, and the sequel caught us by surprise.

It did take quite a few of us quite a while to defeat the beast.

Re: A bug can dampen a sense of mystery…

Posted: Sat Jan 03, 2009 8:37 am
by katriell
Screenshots?

Re: A bug can dampen a sense of mystery…

Posted: Sat Jan 03, 2009 11:50 am
by acridiel
Tried to take a video, but something went wrong and all I got is a laggy "slide show".. :(

CU
Acridiel

Re: A bug can dampen a sense of mystery…

Posted: Sat Jan 03, 2009 1:02 pm
by kasumi2k
whiterider wrote:Yup, we had the same, although it was dead by the time I logged. :(
You log in and out at weird times mrs! :D

Re: A bug can dampen a sense of mystery…

Posted: Sat Jan 03, 2009 1:40 pm
by sidusar
katriell wrote:The uncertainty as to whether an experience is functioning correctly or glitched kind of yanks the cozy rug of fantasy-reality/immersion out from under you
Indeed, and this is a particular problem in the Ring. I love scenarios where the solution isn't immediately obvious, but if after a few minutes everything you've tried has failed to produce the solution, the creeping suspicion sneaks in that perhaps the solution is bugged, and just this suspicion is so discouraging that it often makes players give up right there, even if it does work fine and they just haven't found the solution yet.

After all if it is bugged, and in an unknown Ring scenario there's a reasonable chance that it is, you could be trying for hours and still come up empty.

And sorry, the sheer amount of spellcasting players at the Snowman fight meant that attempting to take a screenshot would've likely crashed me. :o