Is Ryzom for me?
Posted: Thu Oct 14, 2004 8:42 pm
I don't know that much about this game. I have put in maybe 20 hours of gametime, and am wondering now if it is the game for me. I was hoping that I could get some honest feedback here without people going nuts like they tend to do on message boards, and also with as little "fanboi" spin as possible.
For starters, I am also playing City of Heroes right now, and love the game. I play with my girlfriend and another friend, and it is not something that I will be leaving anytime soon. My brother picked up Ryzom a day before me and I was hoping it would be a game that I could play with him.
I guess a few questions would be the way to go:
There is a distinct lack of information about any given power, and the game in general. Are there any plans to change this? In the same line, will it ever be possible to unlearn skills?
The learning curve is quite steep. Is there any plan to institute a tutorial?
Is the game solo/duo friendly, and can it be casually played and still see advancement? Also, my brother will advance much faster than me since this is the only game he plays, will we still function together, and if so, what would be a good compliment to his Rifle/Melee?
I have tried out several different skill trees. I like crafting, but is the system finished? It seems to follow in line with a lot of other crafting systems where making a pair of boots/a knife/ring etc. over and over is essentially the system. Do I have the wrong impression here?
Combat, whether melee or ranged, seems to be highly dependant on your equipment. Am I mistaken?
I have tried to use magic, but find it very akward. Specifically cast times and animations seem too long. Does this get better with level?
Combat in general seems to be sluggish. How does it improve later on in the game?
In my 20 hours of play i am left with a distinct feeling that this game is not done cooking. Would I be better served to come back in 6 months?
Well thats All for now. I know I have a ton more questions, but those are good for starters.
Any help is sincerely appreciated.
For starters, I am also playing City of Heroes right now, and love the game. I play with my girlfriend and another friend, and it is not something that I will be leaving anytime soon. My brother picked up Ryzom a day before me and I was hoping it would be a game that I could play with him.
I guess a few questions would be the way to go:
There is a distinct lack of information about any given power, and the game in general. Are there any plans to change this? In the same line, will it ever be possible to unlearn skills?
The learning curve is quite steep. Is there any plan to institute a tutorial?
Is the game solo/duo friendly, and can it be casually played and still see advancement? Also, my brother will advance much faster than me since this is the only game he plays, will we still function together, and if so, what would be a good compliment to his Rifle/Melee?
I have tried out several different skill trees. I like crafting, but is the system finished? It seems to follow in line with a lot of other crafting systems where making a pair of boots/a knife/ring etc. over and over is essentially the system. Do I have the wrong impression here?
Combat, whether melee or ranged, seems to be highly dependant on your equipment. Am I mistaken?
I have tried to use magic, but find it very akward. Specifically cast times and animations seem too long. Does this get better with level?
Combat in general seems to be sluggish. How does it improve later on in the game?
In my 20 hours of play i am left with a distinct feeling that this game is not done cooking. Would I be better served to come back in 6 months?
Well thats All for now. I know I have a ton more questions, but those are good for starters.
Any help is sincerely appreciated.